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Results 1 - 6 of 6 for performans (0.16 sec)

  1. docs/changelogs/changelog_4x.md

    _2020-03-17_
    
    **This release candidate turns on web socket compression.**
    
    The [spec][rfc_7692] includes a sophisticated mechanism for client and server to negotiate
    compression features. We strive to offer great performance in our default configuration and so we're
    making compression the default for everyone starting with this release candidate.
    
    Please be considerate of your servers and their operators as you roll out this release. Compression
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Wed Apr 17 13:25:31 GMT 2024
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  2. okhttp/src/test/java/okhttp3/CallTest.kt

      }
    
      /**
       * Each OkHttpClient used to get its own instance of NullProxySelector, and because these weren't
       * equal their connections weren't pooled. That's a nasty performance bug!
       *
       * https://github.com/square/okhttp/issues/5519
       */
      @Test
      fun connectionPoolingWithFreshClientSamePool() {
        server.enqueue(MockResponse(body = "abc"))
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Wed Apr 10 19:46:48 GMT 2024
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  3. CHANGELOG.md

        prefer the JDK’s precedence order.) This change may cause your HTTP calls to negotiate a
        different cipher suite than before! OkHttp's defaults cipher suites are selected for good
        security and performance.
    
     *  New: `ConnectionListener` publishes events for connects, disconnects, and use of pooled
        connections.
    
     *  Fix: Immediately update the connection's flow control window instead of waiting for the
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Thu Apr 18 01:31:39 GMT 2024
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  4. okhttp/src/main/kotlin/okhttp3/OkHttpClient.kt

    import org.codehaus.mojo.animal_sniffer.IgnoreJRERequirement
    
    /**
     * Factory for [calls][Call], which can be used to send HTTP requests and read their responses.
     *
     * ## OkHttpClients Should Be Shared
     *
     * OkHttp performs best when you create a single `OkHttpClient` instance and reuse it for all of
     * your HTTP calls. This is because each client holds its own connection pool and thread pools.
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sat Apr 06 04:21:33 GMT 2024
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  5. okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnectionPool.kt

          }
        }
    
        if (connections.isEmpty()) cleanupQueue.cancelAll()
    
        for (policy in addressStates.values) {
          policy.scheduleOpener()
        }
      }
    
      /**
       * Performs maintenance on this pool, evicting the connection that has been idle the longest if
       * either it has exceeded the keep alive limit or the idle connections limit.
       *
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sat Apr 20 17:03:43 GMT 2024
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  6. okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Stream.kt

          lock.assertNotHeld()
    
          connection.updateConnectionFlowControl(read)
        }
    
        /**
         * Accept bytes on the connection's reader thread. This function avoids holding locks while it
         * performs blocking reads for the incoming bytes.
         */
        @Throws(IOException::class)
        internal fun receive(
          source: BufferedSource,
          byteCount: Long,
        ) {
          lock.assertNotHeld()
    
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sat Apr 20 17:03:43 GMT 2024
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