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architecture/standards/0005-introduce-core-ui-architecture-module.md
A downside of this structure is that it is difficult to do focused work on the Gradle UI. ## Decision Introduce a "UI" architecture module to the core platform, and move the user interaction services to this new module. This includes: - Logging and progress services. - Problem generation services (aka the "problems API"). - User prompting services. - Build options infrastructure.
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build-logic/integration-testing/src/main/kotlin/gradlebuild/integrationtests/shared-configuration.kt
} } private fun IntegrationTest.addDebugProperties() { // TODO Move magic property out if (project.hasProperty("org.gradle.integtest.debug")) { systemProperties["org.gradle.integtest.debug"] = "true" testLogging.showStandardStreams = true } // TODO Move magic property out if (project.hasProperty("org.gradle.integtest.verbose")) {
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native-image-tests/src/main/kotlin/okhttp3/GenerateClassList.kt
* limitations under the License. */ package okhttp3 import java.io.File import org.junit.jupiter.engine.descriptor.ClassBasedTestDescriptor import org.junit.platform.engine.discovery.DiscoverySelectors // TODO move to junit5 tags val avoidedTests = setOf( "okhttp3.BouncyCastleTest", "okhttp3.ConscryptTest", "okhttp3.CorrettoTest", "okhttp3.OpenJSSETest",
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manifests/charts/README.md
`istio-system`. The new components will not interfere with existing apps, but can interoperate, and it is possible to gradually move apps from Istio 1.0/1.1 to the new environments and across environments ( for example canary -> prod ) Note: there are still some cluster roles that may need to be fixed, most likely cluster permissions will need to move to the security component. ## Everything is Optional
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okhttp/src/main/kotlin/okhttp3/internal/http/HttpMethod.kt
fun invalidatesCache(method: String): Boolean = ( method == "POST" || method == "PATCH" || method == "PUT" || method == "DELETE" || method == "MOVE" ) @JvmStatic // Despite being 'internal', this method is called by popular 3rd party SDKs. fun requiresRequestBody(method: String): Boolean = ( method == "POST" || method == "PUT" ||
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okhttp/src/main/kotlin/okhttp3/internal/connection/RouteSelector.kt
val routes = mutableListOf<Route>() while (hasNextProxy()) { // Postponed routes are always tried last. For example, if we have 2 proxies and all the // routes for proxy1 should be postponed, we'll move to proxy2. Only after we've exhausted // all the good routes will we attempt the postponed routes. val proxy = nextProxy() for (inetSocketAddress in inetSocketAddresses) {
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build-logic/integration-testing/src/main/kotlin/gradlebuild.distribution-testing.gradle.kts
// The actual user home dir will be a subfolder using the name of the distribution. gradleUserHomeDir = intTestHomeDir // The user home dir is not wiped out by clean. Move the daemon working space underneath the build dir so they don't pile up on CI. // The actual daemon registry dir will be a subfolder using the name of the distribution. daemonRegistry = repoRoot().dir("build/daemon")
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maven-core/src/site/apt/offline-mode.apt
~~ under the License. --- Offline Mode Design --- John Casey --- 2005-04-08 --- Offline Mode Design * UPDATE: 18-April-2005 We cannot take the approach outlined below of detecting which remote repositories are "really" offline, since offline mode is more of a behavior, and this will lead to counter-intuitive results. A different feature may exist
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okhttp/src/test/java/okhttp3/RouteFailureTest.kt
) } @ParameterizedTest @ValueSource(booleans = [false, true]) fun proxyMoveTest(cleanShutdown: Boolean) { // Define a single Proxy at myproxy:8008 that will artificially move during the test val proxySelector = RecordingProxySelector() proxySelector.proxies.add(Proxy(Proxy.Type.HTTP, InetSocketAddress("myproxy", 8008))) // Define two host names for the DNS routing of fake proxy servers
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architecture/ambient/ztunnel.md
To make ztunnel more transparent, the original source IP address will be spoofed. Additionally, `splice` will be used to make this proxying more efficient when possible. For traffic in the mesh, things are a bit more complex: 1. If the destination has a waypoint proxy, we must send to it to the waypoint (using HBONE).
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