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docs/en/docs/features.md
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docs/en/docs/deployment/concepts.md
And multiple processes normally **don't share any memory**. This means that each running process has its own things, variables, and memory. And if you are consuming a large amount of memory in your code, **each process** will consume an equivalent amount of memory. ### Server Memory
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docs/en/docs/deployment/docker.md
you will have a more or less well-defined, stable, and limited amount of memory consumed by each of those containers (more than one if they are replicated). And then you can set those same memory limits and requirements in your configurations for your container management system (for example in **Kubernetes**). That way it will be able to **replicate the containers** in the **available machines** taking into account the amount of memory needed by them, and the amount available in the machines...
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docs/en/docs/advanced/behind-a-proxy.md
```Python hl_lines="9" {!../../../docs_src/behind_a_proxy/tutorial004.py!} ``` and then it won't include it in the OpenAPI schema. ## Mounting a sub-application If you need to mount a sub-application (as described in [Sub Applications - Mounts](sub-applications.md){.internal-link target=_blank}) while also using a proxy with `root_path`, you can do it normally, as you would expect.
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docs/en/docs/advanced/wsgi.md
# Including WSGI - Flask, Django, others You can mount WSGI applications as you saw with [Sub Applications - Mounts](sub-applications.md){.internal-link target=_blank}, [Behind a Proxy](behind-a-proxy.md){.internal-link target=_blank}. For that, you can use the `WSGIMiddleware` and use it to wrap your WSGI application, for example, Flask, Django, etc. ## Using `WSGIMiddleware` You need to import `WSGIMiddleware`.
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.bazelrc
build:windows --cxxopt=/std:c++17 build:windows --host_cxxopt=/std:c++17 # On windows, we still link everything into a single DLL. build:windows --config=monolithic # On linux, we dynamically link small amount of kernels build:linux --config=dynamic_kernels # Make sure to include as little of windows.h as possible build:windows --copt=-DWIN32_LEAN_AND_MEAN build:windows --host_copt=-DWIN32_LEAN_AND_MEAN
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