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  1. okhttp/src/test/java/okhttp3/FastFallbackTest.kt

    import org.opentest4j.TestAbortedException
    
    /**
     * This test binds two different web servers (IPv4 and IPv6) to the same port, but on different
     * local IP addresses. Requests made to `127.0.0.1` will reach the IPv4 server, and requests made to
     * `::1` will reach the IPv6 server.
     *
     * By orchestrating two different servers with the same port but different IP addresses, we can
     * test what OkHttp does when both are reachable, or if only one is reachable.
     *
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    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Mon Jan 08 01:13:22 GMT 2024
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  2. okhttp/src/main/kotlin/okhttp3/Route.kt

     * limitations under the License.
     */
    package okhttp3
    
    import java.net.InetSocketAddress
    import java.net.Proxy
    import okhttp3.internal.toCanonicalHost
    
    /**
     * The concrete route used by a connection to reach an abstract origin server. When creating a
     * connection the client has many options:
     *
     *  * **HTTP proxy:** a proxy server may be explicitly configured for the client. Otherwise, the
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Mon Jan 08 01:13:22 GMT 2024
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  3. okhttp/src/main/kotlin/okhttp3/internal/connection/ConnectPlan.kt

     *
     *  * [TCP handshake][connectSocket]
     *  * Optional [CONNECT tunnels][connectTunnel]. When using an HTTP proxy to reach an HTTPS server
     *    we must send a `CONNECT` request, and handle authorization challenges from the proxy.
     *  * Optional [TLS handshake][connectTls].
     *
     * Each step may fail. If a retry is possible, a new instance is created with the next plan, which
     * will be configured differently.
     */
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    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sat Apr 20 17:03:43 GMT 2024
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  4. okhttp/src/main/kotlin/okhttp3/internal/ws/WebSocketReader.kt

        } else {
          frameCallback.onReadMessage(messageFrameBuffer.readByteString())
        }
      }
    
      /** Read headers and process any control frames until we reach a non-control frame. */
      @Throws(IOException::class)
      private fun readUntilNonControlFrame() {
        while (!closed) {
          readHeader()
          if (!isControlFrame) {
            break
          }
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    - Last Modified: Mon Jan 08 01:13:22 GMT 2024
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  5. docs/features/events.md

    ### EventListener.Factory
    
    In the preceding example we used a field, `callStartNanos`, to track the elapsed time of each event. This is handy, but it won’t work if multiple calls are executing concurrently. To accommodate this, use a `Factory` to create a new `EventListener` instance for each `Call`. This allows each listener to keep call-specific state.
    
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    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sun Feb 06 02:19:09 GMT 2022
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  6. okhttp/src/main/kotlin/okhttp3/internal/-HostnamesCommon.kt

      bufferA.writeUtf8(normalized)
    
      // 3. For each label, convert/validate Punycode.
      val decoded = Punycode.decode(bufferA.readUtf8()) ?: return null
    
      // 4.1 Validate.
    
      // Must be NFC.
      if (decoded != normalizeNfc(decoded)) return null
    
      // TODO: Must not begin with a combining mark.
      // TODO: Each character must be 'valid' or 'deviation'. Not mapped.
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  7. okhttp-idna-mapping-table/src/main/kotlin/okhttp3/internal/idn/SimpleIdnaMappingTable.kt

     * All comments are ignored.
     *
     * Regular lines contain fields separated by semicolons.
     *
     * The first element on each line is a single hex code point (like 0041) or a hex code point range
     * (like 0030..0039).
     *
     * The second element on each line is a mapping type, like `valid` or `mapped`.
     *
     * For lines that contain a mapping target, the next thing is a sequence of hex code points (like
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    - Last Modified: Mon Jan 08 01:13:22 GMT 2024
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  8. docs/changelogs/changelog_4x.md

     *  New: Reduce contention for applications that make a very high number of concurrent requests.
        Previously OkHttp used its connection pool as a lock when making changes to connections and
        calls. With this change each connection is locked independently.
    
     *  Upgrade: [Okio 2.7.0][okio_2_7_0].
    
        ```kotlin
        implementation("com.squareup.okio:okio:2.7.0")
        ```
    
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    - Last Modified: Wed Apr 17 13:25:31 GMT 2024
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  9. okhttp/src/main/kotlin/okhttp3/internal/cache2/Relay.kt

    import okio.Buffer
    import okio.ByteString
    import okio.ByteString.Companion.encodeUtf8
    import okio.Source
    import okio.Timeout
    
    /**
     * Replicates a single upstream source into multiple downstream sources. Each downstream source
     * returns the same bytes as the upstream source. Downstream sources may read data either as it
     * is returned by upstream, or after the upstream source has been exhausted.
     *
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    - Last Modified: Mon Jan 08 01:13:22 GMT 2024
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  10. okhttp/src/test/java/okhttp3/URLConnectionTest.kt

        assertThat(b.code).isEqualTo(200)
        assertThat(server.takeRequest().sequenceNumber).isEqualTo(0)
        assertThat(
          server.takeRequest().sequenceNumber,
          "When connection: close is used, each request should get its own connection",
        ).isEqualTo(0)
      }
    
      @Test
      fun connectionCloseInResponse() {
        server.enqueue(MockResponse(headers = headersOf("Connection", "close")))
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    - Last Modified: Sat Jan 20 10:30:28 GMT 2024
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