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okhttp/src/main/kotlin/okhttp3/internal/connection/RealCall.kt
val connection = this.connection!! connection.lock.assertHeld() val calls = connection.calls val index = calls.indexOfFirst { it.get() == this@RealCall } check(index != -1) calls.removeAt(index) this.connection = null if (calls.isEmpty()) { connection.idleAtNs = System.nanoTime() if (connectionPool.connectionBecameIdle(connection)) {
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okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnection.kt
* `allocations.size() < allocationLimit` then new streams can be created on this connection. */ internal var allocationLimit = 1 private set /** Current calls carried by this connection. */ val calls = mutableListOf<Reference<RealCall>>() /** Timestamp when `allocations.size()` reached zero. Also assigned upon initial connection. */ var idleAtNs = Long.MAX_VALUE /**
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docs/changelogs/changelog_4x.md
certain bad routes indefinitely; now we only track the ones that could be necessary. * Fix: Defer proxy selection until a proxy is required. This saves calls to `ProxySelector` on calls that use a pooled connection. ## Version 4.3.1 _2020-01-07_ * Fix: Don't crash with a `NullPointerException` when a web socket is closed before it connects.
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okhttp/src/main/kotlin/okhttp3/ConnectionPool.kt
) { delegate.setPolicy(address, policy) } /** * A policy for how the pool should treat a specific address. */ class AddressPolicy( /** * How many concurrent calls should be possible to make at any time. * The pool will routinely try to pre-emptively open connections to satisfy this minimum. * Connections will still be closed if they idle beyond the keep-alive but will be replaced.
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okhttp/src/test/java/okhttp3/DispatcherTest.kt
// Cancel some calls. That doesn't impact running or queued. a2.cancel() a3.cancel() assertThat(dispatcher.runningCalls()) .containsExactlyInAnyOrder(a1, a2) assertThat(dispatcher.queuedCalls()).isEmpty() // Let the calls finish. waiting.countDown() t1.join() t2.join() // Now we should have 0 running calls and 0 queued calls.
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okhttp-testing-support/src/main/kotlin/okhttp3/internal/concurrent/TaskFaker.kt
/** * True if this task faker has ever had multiple tasks scheduled to run concurrently. Guarded by * [TaskRunner.lock]. */ var isParallel = false /** Number of calls to [TaskRunner.Backend.execute]. Guarded by [TaskRunner.lock]. */ var executeCallCount = 0 /** Guarded by [taskRunner]. */ var nanoTime = 0L private set
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okhttp/src/test/java/okhttp3/internal/connection/ConnectionPoolTest.kt
val c1 = factory.newConnection(pool, routeA1, 0L) allocateAndLeakAllocation(poolApi, c1) awaitGarbageCollection() assertThat(pool.closeConnections(100L)).isEqualTo(0L) assertThat(c1.calls).isEmpty() // Can't allocate once a leak has been detected. assertThat(c1.noNewExchanges).isTrue() } @Test fun interruptStopsThread() { val realTaskRunner = TaskRunner.INSTANCE
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okhttp/src/test/java/okhttp3/internal/http2/HttpOverHttp2Test.kt
val call2 = client.newCall(Request(server.url("/"))) call2.execute().use { response -> assertThat( response.body.string(), ).isEqualTo("b") } // Calls succeed after the degraded pong timeout because the degraded pong was received. Thread.sleep(TimeUnit.NANOSECONDS.toMillis(Http2Connection.DEGRADED_PONG_TIMEOUT_NS.toLong()))
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okhttp/src/test/java/okhttp3/CallTest.kt
executeSynchronously(request).assertFailure("$dns returned no addresses for android.com") dns.assertRequests("android.com") } /** We had a bug where failed HTTP/2 calls could break the entire connection. */ @Flaky @Test fun failingCallsDoNotInterfereWithConnection() { enableProtocol(Protocol.HTTP_2) server.enqueue(MockResponse(body = "Response 1"))
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okhttp/src/main/kotlin/okhttp3/Dispatcher.kt
return executorServiceOrNull!! } /** Ready async calls in the order they'll be run. */ private val readyAsyncCalls = ArrayDeque<AsyncCall>() /** Running asynchronous calls. Includes canceled calls that haven't finished yet. */ private val runningAsyncCalls = ArrayDeque<AsyncCall>() /** Running synchronous calls. Includes canceled calls that haven't finished yet. */
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