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doc/go_mem.html
unless all the accesses involved are atomic data accesses as provided by the <code>sync/atomic</code> package. As noted already, programmers are strongly encouraged to use appropriate synchronization to avoid data races. In the absence of data races, Go programs behave as if all the goroutines were multiplexed onto a single processor. This property is sometimes referred to as DRF-SC: data-race-free programs
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doc/go1.17_spec.html
</p> <pre class="grammar"> uint either 32 or 64 bits int same size as uint uintptr an unsigned integer large enough to store the uninterpreted bits of a pointer value </pre> <p> To avoid portability issues all numeric types are <a href="#Type_definitions">defined types</a> and thus distinct except <code>byte</code>, which is an <a href="#Alias_declarations">alias</a> for <code>uint8</code>, and
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doc/asm.html
Also, constants are always evaluated as 64-bit unsigned integers. Thus <code>-2</code> is not the integer value minus two, but the unsigned 64-bit integer with the same bit pattern. The distinction rarely matters but to avoid ambiguity, division or right shift where the right operand's high bit is set is rejected. </p> <h3 id="symbols">Symbols</h3> <p> Some symbols, such as <code>R1</code> or <code>LR</code>,
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doc/go_spec.html
</p> <pre class="grammar"> uint either 32 or 64 bits int same size as uint uintptr an unsigned integer large enough to store the uninterpreted bits of a pointer value </pre> <p> To avoid portability issues all numeric types are <a href="#Type_definitions">defined types</a> and thus distinct except <code>byte</code>, which is an <a href="#Alias_declarations">alias</a> for <code>uint8</code>, and
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