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  1. doc/go_mem.html

    </p>
    
    <p>
    If the effects of a goroutine must be observed by another goroutine,
    use a synchronization mechanism such as a lock or channel
    communication to establish a relative ordering.
    </p>
    
    <h3 id="chan">Channel communication</h3>
    
    <p>
    Channel communication is the main method of synchronization
    between goroutines.  Each send on a particular channel
    is matched to a corresponding receive from that channel,
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  2. doc/go1.17_spec.html

    &lt;-chan &lt;-chan int  // same as &lt;-chan (&lt;-chan int)
    chan (&lt;-chan int)
    </pre>
    
    <p>
    A new, initialized channel
    value can be made using the built-in function
    <a href="#Making_slices_maps_and_channels"><code>make</code></a>,
    which takes the channel type and an optional <i>capacity</i> as arguments:
    </p>
    
    <pre>
    make(chan int, 100)
    </pre>
    
    <p>
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  3. doc/asm.html

    and the assembly must confirm this fact by executing the
    pseudo-instruction <code>NO_LOCAL_POINTERS</code>.
    Because stack resizing is implemented by moving the stack,
    the stack pointer may change during any function call:
    even pointers to stack data must not be kept in local variables.
    </p>
    
    <p>
    Assembly functions should always be given Go prototypes,
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  4. doc/go_spec.html

    &lt;-chan &lt;-chan int  // same as &lt;-chan (&lt;-chan int)
    chan (&lt;-chan int)
    </pre>
    
    <p>
    A new, initialized channel
    value can be made using the built-in function
    <a href="#Making_slices_maps_and_channels"><code>make</code></a>,
    which takes the channel type and an optional <i>capacity</i> as arguments:
    </p>
    
    <pre>
    make(chan int, 100)
    </pre>
    
    <p>
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