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doc/go1.17_spec.html
The precise behavior is implementation-dependent. </p> <h3 id="Appending_and_copying_slices">Appending to and copying slices</h3> <p> The built-in functions <code>append</code> and <code>copy</code> assist in common slice operations. For both functions, the result is independent of whether the memory referenced by the arguments overlaps. </p> <p>
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doc/asm.html
represents the bitwise and instruction, <code>AND</code> (without the leading <code>A</code>), and is written in assembly source as <code>AND</code>. The enumeration is mostly in alphabetical order. (The architecture-independent <code>AXXX</code>, defined in the <code>cmd/internal/obj</code> package, represents an invalid instruction). The sequence of the <code>A</code> names has nothing to do with the actual encoding of the machine instructions.
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doc/go_spec.html
An <i>integer</i>, <i>floating-point</i>, or <i>complex</i> type represents the set of integer, floating-point, or complex values, respectively. They are collectively called <i>numeric types</i>. The predeclared architecture-independent numeric types are: </p> <pre class="grammar"> uint8 the set of all unsigned 8-bit integers (0 to 255) uint16 the set of all unsigned 16-bit integers (0 to 65535)
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