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  1. README.md

    OkHttp
    ======
    
    See the [project website][okhttp] for documentation and APIs.
    
    HTTP is the way modern applications network. It’s how we exchange data & media. Doing HTTP
    efficiently makes your stuff load faster and saves bandwidth.
    
    OkHttp is an HTTP client that’s efficient by default:
    
     * HTTP/2 support allows all requests to the same host to share a socket.
     * Connection pooling reduces request latency (if HTTP/2 isn’t available).
    Plain Text
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  2. okhttp-logging-interceptor/README.md

    ```java
    HttpLoggingInterceptor logging = new HttpLoggingInterceptor();
    logging.setLevel(Level.BASIC);
    OkHttpClient client = new OkHttpClient.Builder()
      .addInterceptor(logging)
      .build();
    ```
    
    You can change the log level at any time by calling `setLevel()`.
    
    To log to a custom location, pass a `Logger` instance to the constructor.
    ```java
    HttpLoggingInterceptor logging = new HttpLoggingInterceptor(new Logger() {
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  3. okhttp-tls/README.md

        .build();
    OkHttpClient client = new OkHttpClient.Builder()
        .sslSocketFactory(clientCertificates.sslSocketFactory(), clientCertificates.trustManager())
        .build();
    
    // Connect 'em all together. Certificates are exchanged in the handshake.
    Call call = client.newCall(new Request.Builder()
        .url(server.url("/"))
        .build());
    Response response = call.execute();
    System.out.println(response.handshake().peerPrincipal());
    Plain Text
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  4. okhttp-sse/README.md

    OkHttp Server-Sent Events
    =========================
    
    Experimental support for server-sent events.
    API is not considered stable and may change at any time.
    
    ### Download
    
    ```kotlin
    testImplementation("com.squareup.okhttp3:okhttp-sse:4.12.0")
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