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docs/bucket/lifecycle/DESIGN.md
## Explore Further - [MinIO | Golang Client API Reference](https://min.io/docs/minio/linux/developers/go/API.html#setbucketlifecycle-ctx-context-context-bucketname-config-lifecycle-configuration-error)
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docs/bucket/replication/DESIGN.md
... } ... ``` ## Explore Further - [MinIO Bucket Versioning Implementation](https://min.io/docs/minio/linux/administration/object-management/object-versioning.html)
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docs/bucket/versioning/DESIGN.md
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docs/distributed/DESIGN.md
Refer to the sizing guide with details on the default parity count chosen for different erasure stripe sizes [here](https://github.com/minio/minio/blob/master/docs/distributed/SIZING.md) MinIO places new objects in server pools based on proportionate free space, per pool. Following pseudo code demonstrates this behavior. ```go func getAvailablePoolIdx(ctx context.Context) int {
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