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Results 1 - 10 of 13 for kill (0.18 sec)

  1. api/openapi-spec/v3/apis__apps__v1_openapi.json

    ResourceClaimTemplate object in the same namespace as this pod.\n\nThe template will be used to create a new ResourceClaim, which will be bound to this pod. When this pod is deleted, the ResourceClaim will also be deleted. The pod name and resource name, along with a generated component, will be used to form a unique name for the ResourceClaim, which will be recorded in pod.status.resourceClaimStatuses.\n\nThis field is immutable and no changes will be made to the corresponding ResourceClaim by the control plane...
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Wed May 29 22:40:29 UTC 2024
    - 810.7K bytes
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  2. src/cmd/vendor/golang.org/x/tools/internal/stdlib/manifest.go

    		{"(*LinkError).Error", Method, 0},
    		{"(*LinkError).Unwrap", Method, 13},
    		{"(*PathError).Error", Method, 0},
    		{"(*PathError).Timeout", Method, 10},
    		{"(*PathError).Unwrap", Method, 13},
    		{"(*Process).Kill", Method, 0},
    		{"(*Process).Release", Method, 0},
    		{"(*Process).Signal", Method, 0},
    		{"(*Process).Wait", Method, 0},
    		{"(*ProcessState).ExitCode", Method, 12},
    		{"(*ProcessState).Exited", Method, 0},
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Tue Apr 02 02:20:05 UTC 2024
    - 534.2K bytes
    - Viewed (0)
  3. src/main/webapp/css/admin/bootstrap.min.css.map

    automatically\n  &:empty {\n    display: none;\n  }\n}\n\n// Quick fix for badges in buttons\n.btn .badge {\n  position: relative;\n  top: -1px;\n}\n\n// Pill badges\n//\n// Make them extra rounded with a modifier to replace v3's badges.\n\n.badge-pill {\n  padding-right: $badge-pill-padding-x;\n  padding-left: $badge-pill-padding-x;\n  @include border-radius($badge-pill-border-radius);\n}\n\n// Colors\n//\n// Contextual variations (linked badges get darker on :hover).\n\n@each $color, $value in $theme-colors...
    Registered: Wed Jun 12 13:08:18 UTC 2024
    - Last Modified: Fri Feb 07 10:28:50 UTC 2020
    - 626.8K bytes
    - Viewed (0)
  4. src/main/webapp/css/bootstrap.min.css.map

    automatically\n  &:empty {\n    display: none;\n  }\n}\n\n// Quick fix for badges in buttons\n.btn .badge {\n  position: relative;\n  top: -1px;\n}\n\n// Pill badges\n//\n// Make them extra rounded with a modifier to replace v3's badges.\n\n.badge-pill {\n  padding-right: $badge-pill-padding-x;\n  padding-left: $badge-pill-padding-x;\n  @include border-radius($badge-pill-border-radius);\n}\n\n// Colors\n//\n// Contextual variations (linked badges get darker on :hover).\n\n@each $color, $value in $theme-colors...
    Registered: Wed Jun 12 13:08:18 UTC 2024
    - Last Modified: Thu Feb 13 04:21:06 UTC 2020
    - 626.8K bytes
    - Viewed (0)
  5. src/main/webapp/css/admin/adminlte.min.css

    1em + .75rem) * 3 / 4 + 1.75rem);background:url("data:image/svg+xml;charset=utf8,%3Csvg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 4 5'%3E%3Cpath fill='%23343a40' d='M2 0L0 2h4zm0 5L0 3h4z'/%3E%3C/svg%3E") no-repeat right .75rem center/8px 10px,url("data:image/svg+xml,%3csvg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 8 8'%3e%3cpath fill='%2328a745' d='M2.3 6.73L.6 4.53c-.4-1.04.46-1.4 1.1-.8l1.1 1.4 3.4-3.8c.6-.63 1.6-.27 1.2.7l-4 4.6c-.43.5-.8.4-1.1.1z'/%3e%3c/svg%3e") #fff no-repeat center...
    Registered: Wed Jun 12 13:08:18 UTC 2024
    - Last Modified: Fri Feb 07 10:28:50 UTC 2020
    - 641.1K bytes
    - Viewed (0)
  6. api/go1.14.txt

    pkg syscall (freebsd-arm64), const VERASE2 ideal-int
    pkg syscall (freebsd-arm64), const VINTR = 8
    pkg syscall (freebsd-arm64), const VINTR ideal-int
    pkg syscall (freebsd-arm64), const VKILL = 5
    pkg syscall (freebsd-arm64), const VKILL ideal-int
    pkg syscall (freebsd-arm64), const VLNEXT = 14
    pkg syscall (freebsd-arm64), const VLNEXT ideal-int
    pkg syscall (freebsd-arm64), const VMIN = 16
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri Feb 17 20:31:46 UTC 2023
    - 508.9K bytes
    - Viewed (0)
  7. api/go1.20.txt

    pkg syscall (freebsd-riscv64), const VINTR = 8 #53466
    pkg syscall (freebsd-riscv64), const VINTR ideal-int #53466
    pkg syscall (freebsd-riscv64), const VKILL = 5 #53466
    pkg syscall (freebsd-riscv64), const VKILL ideal-int #53466
    pkg syscall (freebsd-riscv64), const VLNEXT = 14 #53466
    pkg syscall (freebsd-riscv64), const VLNEXT ideal-int #53466
    pkg syscall (freebsd-riscv64), const VMIN = 16 #53466
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri Feb 17 21:23:32 UTC 2023
    - 602.6K bytes
    - Viewed (0)
  8. tensorflow/compiler/mlir/tensorflow/ir/tf_generated_ops.td

    the values of `a` will be gathered, non-deterministically concatenated
    along the first axis, and only one thread will run the computation.
    
    Assumes that all arguments of the function are Tensors which will be batched
    along their first dimension.
    
    Arguments that are captured, are not batched. The session.run call which does
    the concatenation, will use the values of the captured tensors available to it.
    Registered: Sun Jun 16 05:45:23 UTC 2024
    - Last Modified: Tue Jun 11 23:24:08 UTC 2024
    - 793K bytes
    - Viewed (0)
  9. RELEASE.md

        update your imports accordingly, the old files will be removed in Release
        2.11.
    *   `tf.keras.optimizers.experimental.Optimizer` will graduate in Release 2.11,
        which means `tf.keras.optimizers.Optimizer` will be an alias of
        `tf.keras.optimizers.experimental.Optimizer`. The current
        `tf.keras.optimizers.Optimizer` will continue to be supported as
        `tf.keras.optimizers.legacy.Optimizer`,
    Registered: Sun Jun 16 05:45:23 UTC 2024
    - Last Modified: Tue Jun 11 23:24:08 UTC 2024
    - 730.3K bytes
    - Viewed (0)
  10. src/testdata/Isaac.Newton-Opticks.txt

    which the Rays AN and GR contain; and the Arch QF and Angle AXR will be
    biggest when ND is to CN as sqrt(II - RR) to sqrt(3)RR, in which
    case NE will be to ND as 2R to I. Also the Angle AYS, which the Rays AN
    and HS contain will first decrease, and then increase and grow least
    when ND is to CN as sqrt(II - RR) to sqrt(8)RR, in which case NE
    will be to ND, as 3R to I. And so the Angle which the next emergent Ray
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Oct 01 16:16:21 UTC 2018
    - 553.9K bytes
    - Viewed (0)
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