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  1. tensorflow/compiler/mlir/tensorflow/ir/tf_ops.td

    This is the first output from tf.nn.moments,
    or a saved moving average thereof.}]>:$m,
    Registered: Sun Jun 16 05:45:23 UTC 2024
    - Last Modified: Wed Apr 24 04:08:35 UTC 2024
    - 90.5K bytes
    - Viewed (0)
  2. src/net/http/transport.go

    // and caches them for reuse by subsequent calls. It uses HTTP proxies
    // as directed by the environment variables HTTP_PROXY, HTTPS_PROXY
    // and NO_PROXY (or the lowercase versions thereof).
    var DefaultTransport RoundTripper = &Transport{
    	Proxy: ProxyFromEnvironment,
    	DialContext: defaultTransportDialContext(&net.Dialer{
    		Timeout:   30 * time.Second,
    		KeepAlive: 30 * time.Second,
    	}),
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu Jun 06 21:59:21 UTC 2024
    - 91K bytes
    - Viewed (0)
  3. src/cmd/go/internal/modload/buildlist.go

    	// explicit roots (vs. indirect-only dependencies). However, it should not
    	// have a semantic effect on the build list overall.
    	//
    	// The initial direct map is populated from the existing "// indirect"
    	// comments (or lack thereof) in the go.mod file. It is updated by the
    	// package loader: dependencies may be promoted to direct if new
    	// direct imports are observed, and may be demoted to indirect during
    	// 'go mod tidy' or 'go mod vendor'.
    	//
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed May 15 16:04:44 UTC 2024
    - 53.8K bytes
    - Viewed (0)
  4. src/runtime/mgcpacer.go

    	// utilization goal is met, such that once it goes to sleep (because there's
    	// nothing to do), there will be nothing else to spin up a new M for the
    	// fractional worker in the future, stalling GC progress and causing a
    	// deadlock. However, idle-priority workers will *always* run when there is
    	// nothing left to do, ensuring the GC makes progress.
    	//
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Mar 25 19:53:03 UTC 2024
    - 55.4K bytes
    - Viewed (0)
  5. src/runtime/mgc.go

    		// previous termination check, so there may be more
    		// work to do. Keep going. It's possible the
    		// transition condition became true again during the
    		// ragged barrier, so re-check it.
    		semrelease(&worldsema)
    		goto top
    	}
    
    	// There was no global work, no local work, and no Ps
    	// communicated work since we took markDoneSema. Therefore
    	// there are no grey objects and no more objects can be
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed May 29 16:25:21 UTC 2024
    - 62K bytes
    - Viewed (0)
  6. src/runtime/mgcmark.go

    // it has ensured that all work is drained and this must preserve that
    // condition.
    //
    //go:nowritebarrierrec
    func gcFlushBgCredit(scanWork int64) {
    	if work.assistQueue.q.empty() {
    		// Fast path; there are no blocked assists. There's a
    		// small window here where an assist may add itself to
    		// the blocked queue and park. If that happens, we'll
    		// just get it on the next flush.
    		gcController.bgScanCredit.Add(scanWork)
    		return
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu Apr 18 21:25:11 UTC 2024
    - 52.5K bytes
    - Viewed (0)
  7. src/runtime/malloc.go

    	// index is effectively unused. There is a performance benefit
    	// to this, since the generated code can be more efficient,
    	// but comes at the cost of having a large L2 mapping.
    	//
    	// We use the L1 map on 64-bit Windows because the arena size
    	// is small, but the address space is still 48 bits, and
    	// there's a high cost to having a large L2.
    	arenaL1Bits = 6 * (_64bit * goos.IsWindows)
    
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed May 29 17:58:53 UTC 2024
    - 59.6K bytes
    - Viewed (0)
  8. platforms/software/dependency-management/src/main/java/org/gradle/api/internal/artifacts/ivyservice/resolveengine/graph/builder/NodeState.java

            boolean sameDependencies = dependencies(newResolutionFilter).equals(oldStates);
            if (sameDependencies) {
                // While there will be no change to this node, there might be changes to the nodes it brings as the exclude change could concern them
                for (EdgeState outgoingEdge : outgoingEdges) {
                    outgoingEdge.updateTransitiveExcludes(newResolutionFilter);
    Registered: Wed Jun 12 18:38:38 UTC 2024
    - Last Modified: Fri Jun 07 14:19:34 UTC 2024
    - 58.9K bytes
    - Viewed (0)
  9. pkg/controller/nodelifecycle/node_lifecycle_controller.go

    	// two.
    	// There are several constraints:
    	// 1. nodeMonitorGracePeriod must be N times more than  the node health signal
    	//    update frequency, where N means number of retries allowed for kubelet to
    	//    post node status/lease. It is pointless to make nodeMonitorGracePeriod
    	//    be less than the node health signal update frequency, since there will
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Sat May 04 18:33:12 UTC 2024
    - 51.6K bytes
    - Viewed (0)
  10. src/runtime/mgcscavenge.go

    //
    // The scavenger may be woken up earlier by a pacing change, and it may not go
    // to sleep at all if there's a pending pacing change.
    func (s *scavengerState) sleep(worked float64) {
    	lock(&s.lock)
    	if getg() != s.g {
    		throw("tried to sleep scavenger from another goroutine")
    	}
    
    	if worked < minScavWorkTime {
    		// This means there wasn't enough work to actually fill up minScavWorkTime.
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed May 08 17:48:45 UTC 2024
    - 52.3K bytes
    - Viewed (0)
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