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Results 1 - 6 of 6 for reconnected (0.06 seconds)
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src/main/java/jcifs/smb/SmbSessionImpl.java
try { transport.disconnect(true); transport.connect(getConfig().getConnTimeout()); // Reconnect log.info("Successfully reconnected after witness notification"); } catch (Exception e) { log.error("Failed to reconnect after witness notification", e); } }); } /** * Schedule an address changeCreated: Sun Apr 05 00:10:12 GMT 2026 - Last Modified: Sun Aug 31 08:00:57 GMT 2025 - 68.9K bytes - Click Count (0) -
docs/bucket/notifications/README.md
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Tue Aug 12 18:20:36 GMT 2025 - 84.2K bytes - Click Count (0) -
src/main/resources/fess_label_fr.properties
labels.index_label=Étiquette labels.index_lang=Langue préférée labels.index_sort=Trier labels.index_num=Nombre d'affichages labels.logout_title=Déconnexion labels.logout=Déconnexion labels.do_you_want_to_logout=Voulez-vous vous déconnecter ? labels.logout_button=Déconnexion labels.profile=Changer le mot de passe labels.administration=Administration labels.profile_button=Paramètres labels.profile.title=Paramètres labels.profile.update=Mettre à jour
Created: Tue Mar 31 13:07:34 GMT 2026 - Last Modified: Sat Mar 28 11:54:13 GMT 2026 - 54.4K bytes - Click Count (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/OkHttpClient.kt
this.proxyAuthenticator = proxyAuthenticator } /** * Sets the socket factory used to create connections. OkHttp only uses the parameterless * [SocketFactory.createSocket] method to create unconnected sockets. Overriding this method, * e. g., allows the socket to be bound to a specific local address. * * If unset, the [system-wide default][SocketFactory.getDefault] socket factory will be used. */Created: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Tue Feb 03 22:17:59 GMT 2026 - 51.5K bytes - Click Count (0) -
okhttp/src/jvmTest/kotlin/okhttp3/internal/http2/HttpOverHttp2Test.kt
val error = errors[0] if (error !is StreamResetException) { throw error!! } } } /** * We don't know if the connection will support HTTP/2 until after we've connected. When multiple * connections are requested concurrently OkHttp will pessimistically connect multiple times, then * close any unnecessary connections. This test confirms that behavior works as intended. *
Created: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Tue Jan 27 09:00:39 GMT 2026 - 67.5K bytes - Click Count (0) -
docs/changelogs/changelog_3x.md
please note that the `WebSocket` and `WebSocketCall` classes have been merged. Sending messages is now asynchronous and they may be enqueued before the web socket is connected. * **OkHttp no longer attempts a direct connection if the system's HTTP proxy fails.** This behavior was surprising because OkHttp was disregarding the user's specified configuration. IfCreated: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Sun Feb 06 14:55:54 GMT 2022 - 50.8K bytes - Click Count (0)