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cmd/erasure-object.go
// Fetch buffer for I/O, returns from the pool if not allocates a new one and returns. var buffer []byte switch size := data.Size(); { case size == 0: buffer = make([]byte, 1) // Allocate at least a byte to reach EOF case size >= fi.Erasure.BlockSize: buffer = globalBytePoolCap.Load().Get() defer globalBytePoolCap.Load().Put(buffer) case size < fi.Erasure.BlockSize:
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Fri Oct 24 04:05:31 GMT 2025 - 80.4K bytes - Click Count (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/OkHttpClient.kt
* * OkHttp performs best when you create a single `OkHttpClient` instance and reuse it for all of * your HTTP calls. This is because each client holds its own connection pool and thread pools. * Reusing connections and threads reduces latency and saves memory. Conversely, creating a client * for each request wastes resources on idle pools. * * Use `new OkHttpClient()` to create a shared instance with the default settings: * * ```java
Created: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Tue Feb 03 22:17:59 GMT 2026 - 51.5K bytes - Click Count (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/HttpUrl.kt
* q: cute #puppies * f: images * ``` * * In addition to composing URLs from their component parts and decomposing URLs into their * component parts, this class implements relative URL resolution: what address you'd reach by * clicking a relative link on a specified page. For example: * * ```java * HttpUrl base = HttpUrl.parse("https://www.youtube.com/user/WatchTheDaily/videos"); * HttpUrl link = base.resolve("../../watch?v=cbP2N1BQdYc");
Created: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Tue Jan 27 09:00:39 GMT 2026 - 63.5K bytes - Click Count (0) -
cmd/erasure-server-pool.go
return -1 } // getServerPoolsAvailableSpace will return the available space of each pool after storing the content. // If there is not enough space the pool will return 0 bytes available. // The size of each will be multiplied by the number of sets. // Negative sizes are seen as 0 bytes.
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Sun Sep 28 20:59:21 GMT 2025 - 89.2K bytes - Click Count (0) -
src/main/webapp/js/admin/jquery-3.7.1.min.js
mentChild)e=e.firstElementChild;return e}).append(this)),this},wrapInner:function(n){return v(n)?this.each(function(e){ce(this).wrapInner(n.call(this,e))}):this.each(function(){var e=ce(this),t=e.contents();t.length?t.wrapAll(n):e.append(n)})},wrap:function(t){var n=v(t);return this.each(function(e){ce(this).wrapAll(n?t.call(this,e):t)})},unwrap:function(e){return this.parent(e).not("body").each(function(){ce(this).replaceWith(this.childNodes)}),this}}),ce.expr.pseudos.hidden=function(e){return!...
Created: Tue Mar 31 13:07:34 GMT 2026 - Last Modified: Sat Oct 26 01:07:52 GMT 2024 - 85.5K bytes - Click Count (1) -
android/guava/src/com/google/common/cache/CacheBuilder.java
* value, you should always choose it explicitly. * * <p>The current implementation uses the concurrency level to create a fixed number of hashtable * segments, each governed by its own write lock. The segment lock is taken once for each explicit * write, and twice for each cache loading computation (once prior to loading the new value, and * once after loading completes). Much internal cache management is performed at the segment
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Mon Feb 23 13:13:59 GMT 2026 - 52K bytes - Click Count (0) -
src/main/webapp/js/jquery-3.7.1.min.js
mentChild)e=e.firstElementChild;return e}).append(this)),this},wrapInner:function(n){return v(n)?this.each(function(e){ce(this).wrapInner(n.call(this,e))}):this.each(function(){var e=ce(this),t=e.contents();t.length?t.wrapAll(n):e.append(n)})},wrap:function(t){var n=v(t);return this.each(function(e){ce(this).wrapAll(n?t.call(this,e):t)})},unwrap:function(e){return this.parent(e).not("body").each(function(){ce(this).replaceWith(this.childNodes)}),this}}),ce.expr.pseudos.hidden=function(e){return!...
Created: Tue Mar 31 13:07:34 GMT 2026 - Last Modified: Sat Oct 26 01:07:52 GMT 2024 - 85.5K bytes - Click Count (0) -
guava/src/com/google/common/cache/CacheBuilder.java
* value, you should always choose it explicitly. * * <p>The current implementation uses the concurrency level to create a fixed number of hashtable * segments, each governed by its own write lock. The segment lock is taken once for each explicit * write, and twice for each cache loading computation (once prior to loading the new value, and * once after loading completes). Much internal cache management is performed at the segment
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Mon Feb 23 13:13:59 GMT 2026 - 51.7K bytes - Click Count (0) -
guava/src/com/google/common/base/CharMatcher.java
* character, then iterates the remainder of the sequence calling {@link #matches(char)} for each * character. * * @param sequence the character sequence to replace matching characters in * @param replacement the character to append to the result string in place of each matching * character in {@code sequence} * @return the new string */Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Thu Jan 29 22:14:05 GMT 2026 - 54.4K bytes - Click Count (0) -
android/guava/src/com/google/common/base/CharMatcher.java
* character, then iterates the remainder of the sequence calling {@link #matches(char)} for each * character. * * @param sequence the character sequence to replace matching characters in * @param replacement the character to append to the result string in place of each matching * character in {@code sequence} * @return the new string */Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Thu Jan 29 22:14:05 GMT 2026 - 53.9K bytes - Click Count (0)