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istioctl/pkg/describe/describe.go
if matches < possibleDests { // We've printed the match conditions. We can't say for sure that matching // traffic will reach this pod, because an earlier match condition could have captured it. fmt.Fprintf(writer, "%s%d additional destination(s) that will not reach this pod\n", printSpaces(initPrintNum+printLevel1), possibleDests-matches) // If we matched, but printed nothing, treat this as the catch-all
Registered: Wed Nov 06 22:53:10 UTC 2024 - Last Modified: Thu Oct 24 17:36:49 UTC 2024 - 50.6K bytes - Viewed (0) -
common-protos/k8s.io/apimachinery/pkg/apis/meta/v1/generated.proto
// field that the decoder encounters. This is the default behavior // prior to v1.23. // - Warn: This will send a warning via the standard warning response // header for each unknown field that is dropped from the object, and // for each duplicate field that is encountered. The request will // still succeed if there are no other errors, and will only persist // the last of any duplicate fields. This is the default in v1.23+
Registered: Wed Nov 06 22:53:10 UTC 2024 - Last Modified: Mon Mar 11 18:43:24 UTC 2024 - 53.3K bytes - Viewed (0) -
cmd/erasure-object.go
// Fetch buffer for I/O, returns from the pool if not allocates a new one and returns. var buffer []byte switch size := data.Size(); { case size == 0: buffer = make([]byte, 1) // Allocate at least a byte to reach EOF case size >= fi.Erasure.BlockSize: buffer = globalBytePoolCap.Load().Get() defer globalBytePoolCap.Load().Put(buffer) case size < fi.Erasure.BlockSize:
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Thu Oct 31 22:10:24 UTC 2024 - 78.8K bytes - Viewed (0) -
cmd/erasure-server-pool.go
return -1 } // getServerPoolsAvailableSpace will return the available space of each pool after storing the content. // If there is not enough space the pool will return 0 bytes available. // The size of each will be multiplied by the number of sets. // Negative sizes are seen as 0 bytes.
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Sun Sep 29 22:40:36 UTC 2024 - 89.8K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/OkHttpClient.kt
* * OkHttp performs best when you create a single `OkHttpClient` instance and reuse it for all of * your HTTP calls. This is because each client holds its own connection pool and thread pools. * Reusing connections and threads reduces latency and saves memory. Conversely, creating a client * for each request wastes resources on idle pools. * * Use `new OkHttpClient()` to create a shared instance with the default settings: * * ```java
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sat Apr 06 04:21:33 UTC 2024 - 52K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/HttpUrl.kt
* q: cute #puppies * f: images * ``` * * In addition to composing URLs from their component parts and decomposing URLs into their * component parts, this class implements relative URL resolution: what address you'd reach by * clicking a relative link on a specified page. For example: * * ```java * HttpUrl base = HttpUrl.parse("https://www.youtube.com/user/WatchTheDaily/videos"); * HttpUrl link = base.resolve("../../watch?v=cbP2N1BQdYc");
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Tue Jan 09 12:33:05 UTC 2024 - 63.5K bytes - Viewed (0) -
fess-crawler/src/test/resources/ajax/js/jquery-2.1.1.min.js
DataAttrs",!0)}return e}return"object"==typeof a?this.each(function(){M.set(this,a)}):J(this,function(b){var c,d=n.camelCase(a);if(f&&void 0===b){if(c=M.get(f,a),void 0!==c)return c;if(c=M.get(f,d),void 0!==c)return c;if(c=P(f,d,void 0),void 0!==c)return c}else this.each(function(){var c=M.get(this,d);M.set(this,d,b),-1!==a.indexOf("-")&&void 0!==c&&M.set(this,a,b)})},null,b,arguments.length>1,null,!0)},removeData:function(a){return this.each(function(){M.remove(this,a)})}}),n.extend({queue:function(a,b,c){var...
Registered: Sun Nov 10 03:50:12 UTC 2024 - Last Modified: Sun Oct 11 02:16:55 UTC 2015 - 82.3K bytes - Viewed (0) -
src/main/webapp/js/admin/jquery-3.7.1.min.js
mentChild)e=e.firstElementChild;return e}).append(this)),this},wrapInner:function(n){return v(n)?this.each(function(e){ce(this).wrapInner(n.call(this,e))}):this.each(function(){var e=ce(this),t=e.contents();t.length?t.wrapAll(n):e.append(n)})},wrap:function(t){var n=v(t);return this.each(function(e){ce(this).wrapAll(n?t.call(this,e):t)})},unwrap:function(e){return this.parent(e).not("body").each(function(){ce(this).replaceWith(this.childNodes)}),this}}),ce.expr.pseudos.hidden=function(e){return!...
Registered: Thu Oct 31 13:40:30 UTC 2024 - Last Modified: Sat Oct 26 01:07:52 UTC 2024 - 85.5K bytes - Viewed (0) -
src/main/webapp/js/jquery-3.7.1.min.js
mentChild)e=e.firstElementChild;return e}).append(this)),this},wrapInner:function(n){return v(n)?this.each(function(e){ce(this).wrapInner(n.call(this,e))}):this.each(function(){var e=ce(this),t=e.contents();t.length?t.wrapAll(n):e.append(n)})},wrap:function(t){var n=v(t);return this.each(function(e){ce(this).wrapAll(n?t.call(this,e):t)})},unwrap:function(e){return this.parent(e).not("body").each(function(){ce(this).replaceWith(this.childNodes)}),this}}),ce.expr.pseudos.hidden=function(e){return!...
Registered: Thu Oct 31 13:40:30 UTC 2024 - Last Modified: Sat Oct 26 01:07:52 UTC 2024 - 85.5K bytes - Viewed (0) -
android/guava/src/com/google/common/cache/CacheBuilder.java
* value, you should always choose it explicitly. * * <p>The current implementation uses the concurrency level to create a fixed number of hashtable * segments, each governed by its own write lock. The segment lock is taken once for each explicit * write, and twice for each cache loading computation (once prior to loading the new value, and * once after loading completes). Much internal cache management is performed at the segment
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Oct 18 19:07:49 UTC 2024 - 52K bytes - Viewed (0)