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Results 1 - 9 of 9 for isShutdown (0.23 sec)
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okhttp/src/main/kotlin/okhttp3/OkHttpClient.kt
* ``` * * ## Shutdown Isn't Necessary * * The threads and connections that are held will be released automatically if they remain idle. But * if you are writing a application that needs to aggressively release unused resources you may do * so. * * Shutdown the dispatcher's executor service with [shutdown()][ExecutorService.shutdown]. This will
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sat Apr 06 04:21:33 UTC 2024 - 52K bytes - Viewed (0) -
okhttp/src/test/java/okhttp3/internal/http2/HttpOverHttp2Test.kt
} } return result } override fun peek(): MockResponse = queueDispatcher.peek() override fun shutdown() { queueDispatcher.shutdown() } } client = client.newBuilder() .proxy(server.toProxyAddress()) .build()
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Thu Apr 11 22:09:35 UTC 2024 - 75.3K bytes - Viewed (0) -
cmd/test-utils_test.go
} // Deleting the temporary backend and stopping the server. func (testServer TestServer) Stop() { testServer.cancel() testServer.Server.Close() testServer.Obj.Shutdown(context.Background()) os.RemoveAll(testServer.Root) for _, ep := range testServer.Disks { for _, disk := range ep.Endpoints { os.RemoveAll(disk.Path) } } }
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Tue Oct 01 22:13:18 UTC 2024 - 77K bytes - Viewed (0) -
docs/changelogs/changelog_3x.md
* Fix: When parsing HTTP authentication headers permit challenge parameters in any order. ## Version 3.4.2 _2016-11-03_ * Fix: Recover gracefully when an HTTP/2 connection is shutdown. We had a bug where shutdown HTTP/2 connections were considered usable. This caused infinite loops when calls attempted to recover. ## Version 3.4.1 _2016-07-10_
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sun Feb 06 14:55:54 UTC 2022 - 50.8K bytes - Viewed (0) -
cmd/erasure-healing_test.go
func TestHealing(t *testing.T) { ctx, cancel := context.WithCancel(context.Background()) defer cancel() obj, fsDirs, err := prepareErasure16(ctx) if err != nil { t.Fatal(err) } defer obj.Shutdown(context.Background()) // initialize the server and obtain the credentials and root. // credentials are necessary to sign the HTTP request. if err = newTestConfig(globalMinioDefaultRegion, obj); err != nil {
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Mon Jun 10 15:51:27 UTC 2024 - 49K bytes - Viewed (0) -
cmd/erasure-server-pool.go
} func (z *erasureServerPools) Shutdown(ctx context.Context) error { g := errgroup.WithNErrs(len(z.serverPools)) for index := range z.serverPools { index := index g.Go(func() error { return z.serverPools[index].Shutdown(ctx) }, index) } for _, err := range g.Wait() { if err != nil { storageLogIf(ctx, err) } // let's the rest shutdown } return nil }
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Sun Sep 29 22:40:36 UTC 2024 - 89.8K bytes - Viewed (0) -
src/main/java/jcifs/smb/SmbSessionImpl.java
* server will return "Access denied" even if a logoff is * sent. Unfortunately calling disconnect() doesn't always * actually shutdown the connection before other threads * have committed themselves (e.g. InterruptTest example). */ try {
Registered: Sun Nov 03 00:10:13 UTC 2024 - Last Modified: Sun Nov 14 17:41:04 UTC 2021 - 49K bytes - Viewed (0) -
okhttp/src/test/java/okhttp3/EventListenerTest.kt
listener.forbidLock(get(client.connectionPool)) listener.forbidLock(client.dispatcher) } @AfterEach fun tearDown() { if (socksProxy != null) { socksProxy!!.shutdown() } if (cache != null) { cache!!.delete() } } @Test fun successfulCallEventSequence() { server.enqueue( MockResponse.Builder() .body("abc")
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sat Jan 20 10:30:28 UTC 2024 - 56.9K bytes - Viewed (0) -
okhttp/src/test/java/okhttp3/internal/http2/Http2ConnectionTest.kt
connection.withLock { if (!connection.isHealthy(System.nanoTime())) { throw ConnectionShutdownException() } } connection.writePing() connection.shutdown(ErrorCode.PROTOCOL_ERROR) assertThat(connection.openStreamCount()).isEqualTo(1) connection.awaitPong() // Prevent the peer from exiting prematurely. // Verify the peer received what was expected.
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sat Apr 20 17:03:43 UTC 2024 - 75.4K bytes - Viewed (0)