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Results 1 - 10 of 26 for Utimes (0.17 sec)
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src/main/java/jcifs/smb/SmbFile.java
new Trans2SetFileInformationResponse(th.getConfig()), RequestParam.NO_RETRY); } } else { if ( ctime != 0 || atime != 0 ) { throw new SmbUnsupportedOperationException("Cannot set creation or access time without CAP_NT_SMBS"); }
Registered: Sun Nov 03 00:10:13 UTC 2024 - Last Modified: Thu May 23 01:50:13 UTC 2024 - 82.3K bytes - Viewed (0) -
okhttp/src/test/java/okhttp3/internal/http2/HttpOverHttp2Test.kt
.build() // Stalling the socket will cause TWO requests to time out! server.enqueue(MockResponse(socketPolicy = StallSocketAtStart)) // The 3rd request should be sent to a fresh connection. server.enqueue( MockResponse(body = "fresh connection"), ) // The first call times out. val call1 = client.newCall(Request(server.url("/")))
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Thu Apr 11 22:09:35 UTC 2024 - 75.3K bytes - Viewed (0) -
src/main/webapp/js/admin/plugins/daterangepicker/daterangepicker.js
Registered: Thu Oct 31 13:40:30 UTC 2024 - Last Modified: Sat Oct 26 01:49:09 UTC 2024 - 64.8K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/Iterators.java
* is polled. This amortizes the sorting cost over the iteration and requires less memory than * sorting all elements at once. * * <p>Retrieving a single element takes approximately O(log(M)) time, where M is the number of * iterators. (Retrieving all elements takes approximately O(N*log(M)) time, where N is the total * number of elements.) */
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Wed Oct 30 16:15:19 UTC 2024 - 50.3K bytes - Viewed (0) -
tests/query_test.go
} } var times []time.Time if err := DB.Model(User{}).Where("name like ?", "pluck-user%").Pluck("created_at", ×).Error; err != nil { t.Errorf("got error when pluck time: %v", err) } for idx, tv := range times { AssertEqual(t, tv, users[idx].CreatedAt) } var ptrtimes []*time.Time
Registered: Sun Nov 03 09:35:10 UTC 2024 - Last Modified: Mon Jun 24 09:42:59 UTC 2024 - 50.4K bytes - Viewed (0) -
cmd/erasure-server-pool.go
// content that may have been created, we always serve // the latest object. sort.Slice(poolObjInfos, func(i, j int) bool { mtime1 := poolObjInfos[i].ObjInfo.ModTime mtime2 := poolObjInfos[j].ObjInfo.ModTime return mtime1.After(mtime2) }) defPool := PoolObjInfo{Index: -1} for _, pinfo := range poolObjInfos { // skip all objects from suspended pools if asked by the // caller.
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Sun Sep 29 22:40:36 UTC 2024 - 89.8K bytes - Viewed (0) -
docs/changelogs/changelog_3x.md
regression that was introduced in OkHttp 3.14.5. ## Version 3.14.5 _2020-01-03_ * Fix: Degrade HTTP/2 connections after a timeout. When an HTTP/2 stream times out it may impact the stream only or the entire connection. With this fix OkHttp will now send HTTP/2 pings after a stream timeout to determine whether the connection should remain eligible for pooling.
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sun Feb 06 14:55:54 UTC 2022 - 50.8K bytes - Viewed (0) -
src/main/webapp/js/admin/jquery-3.7.1.min.js
fadeIn:{opacity:"show"},fadeOut:{opacity:"hide"},fadeToggle:{opacity:"toggle"}},function(e,r){ce.fn[e]=function(e,t,n){return this.animate(r,e,t,n)}}),ce.timers=[],ce.fx.tick=function(){var e,t=0,n=ce.timers;for(st=Date.now();t<n.length;t++)(e=n[t])()||n[t]!==e||n.splice(t--,1);n.length||ce.fx.stop(),st=void 0},ce.fx.timer=function(e){ce.timers.push(e),ce.fx.start()},ce.fx.interval=13,ce.fx.start=function(){ut||(ut=!0,dt())},ce.fx.stop=function(){ut=null},ce.fx.speeds={slow:600,fast:200,_default...
Registered: Thu Oct 31 13:40:30 UTC 2024 - Last Modified: Sat Oct 26 01:07:52 UTC 2024 - 85.5K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/Multimaps.java
* {@code Set}. * * <p>The function is applied lazily, invoked when needed. This is necessary for the returned * multimap to be a view, but it means that the function will be applied many times for bulk * operations like {@link Multimap#containsValue} and {@code Multimap.toString()}. For this to * perform well, {@code function} should be fast. To avoid lazy evaluation when the returned
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Wed Oct 16 21:21:17 UTC 2024 - 86.3K bytes - Viewed (0) -
fess-crawler/src/test/resources/ajax/js/jquery-2.1.1.min.js
city:"show"},fadeOut:{opacity:"hide"},fadeToggle:{opacity:"toggle"}},function(a,b){n.fn[a]=function(a,c,d){return this.animate(b,a,c,d)}}),n.timers=[],n.fx.tick=function(){var a,b=0,c=n.timers;for(Lb=n.now();b<c.length;b++)a=c[b],a()||c[b]!==a||c.splice(b--,1);c.length||n.fx.stop(),Lb=void 0},n.fx.timer=function(a){n.timers.push(a),a()?n.fx.start():n.timers.pop()},n.fx.interval=13,n.fx.start=function(){Mb||(Mb=setInterval(n.fx.tick,n.fx.interval))},n.fx.stop=function(){clearInterval(Mb),Mb=null}...
Registered: Sun Nov 10 03:50:12 UTC 2024 - Last Modified: Sun Oct 11 02:16:55 UTC 2015 - 82.3K bytes - Viewed (0)