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android/guava/src/com/google/common/util/concurrent/Futures.java
// way in such a visibility issue would surface is most likely as a failure of cancel() to // propagate to the input. Cancellation propagation is fundamentally racy so this is fine. // // Future versions of the JMM may revise safe construction semantics in such a way that we can // safely publish these objects and we won't need this whole discussion.
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 64.3K bytes - Viewed (0) -
android/guava/src/com/google/common/cache/CacheBuilder.java
* LoadingCache}</a>, <a * href="https://www.javadoc.io/doc/com.github.ben-manes.caffeine/caffeine/latest/com.github.benmanes.caffeine/com/github/benmanes/caffeine/cache/CacheLoader.html">{@code * CacheLoader}</a>, etc.), so you can use Caffeine without needing to use any Guava types. * Caffeine's types are better than Guava's, especially for <a
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 51.7K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/MapMakerInternalMap.java
* are guarded by a lock and operations are applied in batches to avoid lock contention. The * penalty of applying the batches is spread across threads so that the amortized cost is slightly * higher than performing just the operation without enforcing the capacity constraint. * * This implementation uses a per-segment queue to record a memento of the additions, removals,
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Mon Aug 11 19:31:30 UTC 2025 - 90K bytes - Viewed (0) -
android/guava/src/com/google/common/base/Preconditions.java
* * {@snippet : * public static double sqrt(double value) { * checkArgument(value >= 0, "input is negative: %s", value); * // calculate square root * } * } * * <p>so that a hypothetical bad caller of this method, such as: * * {@snippet : * void exampleBadCaller() { * double d = sqrt(-1.0); * } * } *
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Jul 10 22:11:00 UTC 2025 - 53K bytes - Viewed (0) -
okhttp/src/jvmTest/kotlin/okhttp3/internal/http2/Http2ConnectionTest.kt
assertThat(stream.writeBytesTotal).isEqualTo(0L) assertThat(stream.writeBytesMaximum).isEqualTo(3368L) } @Test fun peerHttp2ServerZerosCompressionTable() { val client = false // Peer is server, so we are client. val settings = Settings() settings[Settings.HEADER_TABLE_SIZE] = 0 val connection = connectWithSettings(client, settings) // Verify the peer's settings were read and applied.
Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Thu Jul 31 04:18:40 UTC 2025 - 75.5K bytes - Viewed (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/OkHttpClient.kt
* * The threads and connections that are held will be released automatically if they remain idle. But * if you are writing a application that needs to aggressively release unused resources you may do * so. * * Shutdown the dispatcher's executor service with [shutdown()][ExecutorService.shutdown]. This will * also cause future calls to the client to be rejected. * * ```java
Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Mon May 05 16:01:00 UTC 2025 - 51.7K bytes - Viewed (0) -
android/guava/src/com/google/thirdparty/publicsuffix/PublicSuffixPatterns.java
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Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Tue Aug 12 15:39:59 UTC 2025 - 75.3K bytes - Viewed (0) -
docs/changelogs/changelog_3x.md
preferred security provider. To do so, add the following code to execute before you create your `OkHttpClient`. ``` Security.insertProviderAt( new org.conscrypt.OpenSSLProvider(), 1); ``` Conscrypt is the bundled security provider on Android so it is not necessary to configure it on that platform.
Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Sun Feb 06 14:55:54 UTC 2022 - 50.8K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/Sets.java
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 81.6K bytes - Viewed (0) -
okhttp/src/jvmTest/kotlin/okhttp3/EventListenerTest.kt
} @Test fun responseBodyFailHttp() { responseBodyFail(Protocol.HTTP_1_1) } private fun responseBodyFail(expectedProtocol: Protocol?) { // Use a 2 MiB body so the disconnect won't happen until the client has read some data. val responseBodySize = 2 * 1024 * 1024 // 2 MiB server.enqueue( MockResponse .Builder()
Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Fri Jun 20 11:46:46 UTC 2025 - 60.4K bytes - Viewed (0)