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okhttp/src/test/java/okhttp3/EventListenerTest.kt
} override fun contentLength(): Long { return chunk!!.size * 8L } override fun writeTo(sink: BufferedSink) { try { var i = 0 while (i < contentLength()) { sink.write(chunk!!) sink.flush() Thread.sleep(100) i += chunk.size } } catch (e: IOException) { ioe = e
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okhttp/src/test/java/okhttp3/internal/http2/HttpOverHttp2Test.kt
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okhttp/src/main/kotlin/okhttp3/OkHttpClient.kt
import okhttp3.internal.tls.CertificateChainCleaner import okhttp3.internal.tls.OkHostnameVerifier import okhttp3.internal.toImmutableList import okhttp3.internal.ws.RealWebSocket import okio.Sink import okio.Source import org.codehaus.mojo.animal_sniffer.IgnoreJRERequirement /** * Factory for [calls][Call], which can be used to send HTTP requests and read their responses. *
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okhttp/src/test/java/okhttp3/internal/cache/DiskLruCacheTest.kt
set("k1", "a", "a") // Create an editor, then detach it. val editor = cache.edit("k1")!! editor.newSink(0).buffer().use { sink -> cache.evictAll() // Complete the original edit. It goes into a black hole. sink.writeUtf8("bb") } assertThat(cache["k1"]).isNull() } @ParameterizedTest @ArgumentsSource(FileSystemParamProvider::class)
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go.sum
github.com/minio/simdjson-go v0.4.5 h1:r4IQwjRGmWCQ2VeMc7fGiilu1z5du0gJ/I/FsKwgo5A= github.com/minio/simdjson-go v0.4.5/go.mod h1:eoNz0DcLQRyEDeaPr4Ru6JpjlZPzbA0IodxVJk8lO8E= github.com/minio/sio v0.3.1 h1:d59r5RTHb1OsQaSl1EaTWurzMMDRLA5fgNmjzD4eVu4= github.com/minio/sio v0.3.1/go.mod h1:S0ovgVgc+sTlQyhiXA1ppBLv7REM7TYi5yyq2qL/Y6o= github.com/minio/websocket v1.6.0 h1:CPvnQvNvlVaQmvw5gtJNyYQhg4+xRmrPNhBbv8BdpAE=
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docs/changelogs/changelog_3x.md
This simple option dramatically changes the behavior of the request body and of the entire call. The `RequestBody.writeTo()` method may now retain a reference to the provided sink and hand it off to another thread to write to it after `writeTo` returns. The `EventListener` may now see requests and responses interleaved in ways not previously
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