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Results 1 - 4 of 4 for sold (0.16 sec)

  1. cmd/erasure-server-pool.go

    	// Remove entries that are above.
    	for i, z := range p {
    		if z.Available > 0 && z.MaxUsedPct < max {
    			continue
    		}
    		p[i].Available = 0
    	}
    }
    
    // getAvailablePoolIdx will return an index that can hold size bytes.
    // -1 is returned if no serverPools have available space for the size given.
    func (z *erasureServerPools) getAvailablePoolIdx(ctx context.Context, bucket, object string, size int64) int {
    Go
    - Registered: Sun May 05 19:28:20 GMT 2024
    - Last Modified: Fri May 03 20:08:20 GMT 2024
    - 80.5K bytes
    - Viewed (0)
  2. cmd/api-errors.go

    		HTTPStatusCode: http.StatusNotImplemented,
    	},
    	ErrPreconditionFailed: {
    		Code:           "PreconditionFailed",
    		Description:    "At least one of the pre-conditions you specified did not hold",
    		HTTPStatusCode: http.StatusPreconditionFailed,
    	},
    	ErrRequestTimeTooSkewed: {
    		Code:           "RequestTimeTooSkewed",
    		Description:    "The difference between the request time and the server's time is too large.",
    Go
    - Registered: Sun May 05 19:28:20 GMT 2024
    - Last Modified: Sun May 05 16:56:21 GMT 2024
    - 91.4K bytes
    - Viewed (7)
  3. cmd/iam.go

    	}
    	var arns []string
    	for arn := range sys.rolesMap {
    		arns = append(arns, arn.String())
    	}
    	sort.Strings(arns)
    	msgs := make([]string, 0, len(arns))
    	for _, arn := range arns {
    		msgs = append(msgs, color.Bold(arn))
    	}
    
    	logger.Info(fmt.Sprintf("%s %s", color.Blue("IAM Roles:"), strings.Join(msgs, " ")))
    }
    
    // HasWatcher - returns if the IAM system has a watcher to be notified of
    // changes.
    Go
    - Registered: Sun May 05 19:28:20 GMT 2024
    - Last Modified: Thu Apr 25 21:28:16 GMT 2024
    - 71.1K bytes
    - Viewed (1)
  4. cmd/test-utils_test.go

    	globalObjLayerMutex.Lock()
    	globalObjectAPI = nil
    	globalObjLayerMutex.Unlock()
    }
    
    // reset the value of the Global server config.
    // set it to `nil`.
    func resetGlobalConfig() {
    	// hold the mutex lock before a new config is assigned.
    	globalServerConfigMu.Lock()
    	// Save the loaded config globally.
    	globalServerConfig = nil
    	globalServerConfigMu.Unlock()
    }
    
    func resetGlobalEndpoints() {
    Go
    - Registered: Sun May 05 19:28:20 GMT 2024
    - Last Modified: Fri May 03 17:26:51 GMT 2024
    - 76.2K bytes
    - Viewed (0)
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