- Sort Score
- Result 10 results
- Languages All
Results 1 - 10 of 113 for wall (0.12 sec)
-
src/cmd/vendor/golang.org/x/sys/unix/zerrors_linux.go
VM_SOCKETS_INVALID_VERSION = 0xffffffff VQUIT = 0x1 VT0 = 0x0 WAKE_MAGIC = 0x20 WALL = 0x40000000 WCLONE = 0x80000000 WCONTINUED = 0x8 WDIOC_SETPRETIMEOUT = 0xc0045708
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Tue Jun 04 16:19:04 UTC 2024 - 185.8K bytes - Viewed (0) -
okhttp/src/test/java/okhttp3/CallTest.kt
Registered: Sun Jun 16 04:42:17 UTC 2024 - Last Modified: Wed Apr 10 19:46:48 UTC 2024 - 142.5K bytes - Viewed (0) -
src/runtime/proc.go
if islibrary || isarchive { return } // If we are dying because of a signal caught on an already idle thread, // freezetheworld will cause all running threads to block. // And runtime will essentially enter into deadlock state, // except that there is a thread that will call exit soon. if panicking.Load() > 0 { return } // If we are not running under cgo, but we have an extra M then account
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Wed May 29 17:58:53 UTC 2024 - 207.5K bytes - Viewed (0) -
android/guava/src/com/google/common/util/concurrent/ClosingFuture.java
* result cursor will both be closed, even if the operation is cancelled or fails. * * <h4>Manually closing</h4> * * If you want to close the captured objects manually, after you've used the final result, call * {@link #finishToValueAndCloser(ValueAndCloserConsumer, Executor)} to get an object that holds the * final result. You then call {@link ValueAndCloser#closeAsync()} to close the captured objects.
Registered: Wed Jun 12 16:38:11 UTC 2024 - Last Modified: Tue May 07 12:37:15 UTC 2024 - 98.3K bytes - Viewed (0) -
guava/src/com/google/common/util/concurrent/ClosingFuture.java
* result cursor will both be closed, even if the operation is cancelled or fails. * * <h4>Manually closing</h4> * * If you want to close the captured objects manually, after you've used the final result, call * {@link #finishToValueAndCloser(ValueAndCloserConsumer, Executor)} to get an object that holds the * final result. You then call {@link ValueAndCloser#closeAsync()} to close the captured objects.
Registered: Wed Jun 12 16:38:11 UTC 2024 - Last Modified: Mon Apr 01 16:15:01 UTC 2024 - 98.7K bytes - Viewed (0) -
src/internal/trace/traceviewer/static/webcomponents.min.js
)+this.pathname+this._query+this._fragment},set href(e){s.call(this),a.call(this,e)},get protocol(){return this._scheme+":"},set protocol(e){this._isInvalid||a.call(this,e+":","scheme start")},get host(){return this._isInvalid?"":this._port?this._host+":"+this._port:this._host},set host(e){!this._isInvalid&&this._isRelative&&a.call(this,e,"host")},get hostname(){return this._host},set hostname(e){!this._isInvalid&&this._isRelative&&a.call(this,e,"hostname")},get port(){return this._port},set por...
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Tue Nov 21 20:45:06 UTC 2023 - 115.6K bytes - Viewed (0) -
tests/integration/pilot/common/routing.go
} // so we can check all clusters are hit for _, call := range protocols { call := call t.RunTraffic(TrafficTestCase{ skip: skip{ skip: call.scheme == scheme.TCP, reason: "https://github.com/istio/istio/issues/26798: enable sniffing tcp", }, name: call.port, opts: echo.CallOptions{ Count: 1, Port: echo.Port{ Name: call.port, },
Registered: Fri Jun 14 15:00:06 UTC 2024 - Last Modified: Wed May 08 21:52:51 UTC 2024 - 135.9K bytes - Viewed (0) -
src/reflect/all_test.go
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu May 23 01:00:11 UTC 2024 - 218.8K bytes - Viewed (0) -
src/net/http/server.go
if tcp, ok := c.rwc.(closeWriter); ok { tcp.CloseWrite() } // When we return from closeWriteAndWait, the caller will fully close the // connection. If client is still writing to the connection, this will cause // the write to fail with ECONNRESET or similar. Unfortunately, many TCP // implementations will also drop unread packets from the client's read buffer // when a write fails, causing our final response to be truncated away too.
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Fri Jun 07 17:57:01 UTC 2024 - 123.4K bytes - Viewed (0) -
src/reflect/value.go
} return ret } // callReflect is the call implementation used by a function // returned by MakeFunc. In many ways it is the opposite of the // method Value.call above. The method above converts a call using Values // into a call of a function with a concrete argument frame, while // callReflect converts a call of a function with a concrete argument // frame into a call using Values.
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Wed May 22 21:17:41 UTC 2024 - 119.9K bytes - Viewed (0)