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  1. LICENSE

    in accord with this section must be in a format that is publicly
    documented (and with an implementation available to the public in
    source code form), and must require no special password or key for
    unpacking, reading or copying.
    
      7. Additional Terms.
    
      "Additional permissions" are terms that supplement the terms of this
    License by making exceptions from one or more of its conditions.
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Fri Apr 23 18:58:53 UTC 2021
    - 33.7K bytes
    - Viewed (0)
  2. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/ws/WebSocketReader.kt

          throw ProtocolException("Control frame must be less than ${PAYLOAD_BYTE_MAX}B.")
        }
    
        if (isMasked) {
          // Read the masking key as bytes so that they can be used directly for unmasking.
          source.readFully(maskKey!!)
        }
      }
    
      @Throws(IOException::class)
      private fun readControlFrame() {
        if (frameLength > 0L) {
          source.readFully(controlFrameBuffer, frameLength)
    
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Tue Jul 29 22:04:11 UTC 2025
    - 9.9K bytes
    - Viewed (0)
  3. cmd/local-locker.go

    	"strconv"
    	"sync"
    	"sync/atomic"
    	"time"
    
    	"github.com/minio/minio/internal/dsync"
    )
    
    // Reject new lock requests immediately when this many are queued
    // for the local lock mutex.
    // We do not block unlocking or maintenance, but they add to the count.
    // The limit is set to allow for bursty behavior,
    // but prevent requests to overload the server completely.
    // Rejected clients are expected to retry.
    const lockMutexWaitLimit = 1000
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Fri Aug 29 02:39:48 UTC 2025
    - 12K bytes
    - Viewed (0)
  4. guava/src/com/google/common/util/concurrent/Monitor.java

      //
      // I probably can't remember all the reasons (it's possible you
      // could find them in the code review archives), but here are a few:
      //
      // 1. What about leaving/unlocking? Are you going to do
      //    guard.enter() paired with monitor.leave()? That might get
      //    confusing. It's nice for the finally block to look as close as
      //    possible to the thing right before the try. You could have
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Mon Mar 17 20:26:29 UTC 2025
    - 42.8K bytes
    - Viewed (0)
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