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docs/de/docs/async.md
### Andere Formen von asynchronem Code { #other-forms-of-asynchronous-code }Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Sat Sep 20 15:10:09 UTC 2025 - 27.9K bytes - Viewed (0) -
docs/fr/docs/async.md
* **Code asynchrone** * **`async` et `await`** * **Coroutines** ## Code asynchrone Faire du code asynchrone signifie que le langage 💬 est capable de dire à l'ordinateur / au programme 🤖 qu'à un moment du code, il 🤖 devra attendre que *quelque chose d'autre* se termine autre part. Disons que ce *quelque chose d'autre* est appelé "fichier-lent" 📝.
Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Sun Aug 31 09:56:21 UTC 2025 - 25.4K bytes - Viewed (0) -
docs/de/docs/alternatives.md
Starlette ist ein leichtgewichtiges <abbr title="Der neue Standard für die Erstellung asynchroner Python-Webanwendungen">ASGI</abbr>-Framework/Toolkit, welches sich ideal für die Erstellung hochperformanter asynchroner Dienste eignet. Es ist sehr einfach und intuitiv. Es ist so konzipiert, dass es leicht erweiterbar ist und über modulare Komponenten verfügt. Es bietet:
Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Sat Oct 11 17:48:49 UTC 2025 - 27.4K bytes - Viewed (0) -
docs/fr/docs/alternatives.md
Falcon est un autre framework Python haute performance, il est conçu pour être minimal, et est utilisé comme fondation pour d'autres frameworks comme Hug. Il utilise le standard précédent pour les frameworks web Python (WSGI) qui est synchrone, donc il ne peut pas gérer les WebSockets et d'autres cas d'utilisation. Néanmoins, il offre de très bonnes performances.
Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Sat Oct 11 17:48:49 UTC 2025 - 27.5K bytes - Viewed (0) -
src/test/java/jcifs/ACETest.java
assertTrue(ACE.READ_CONTROL >= 0x00010000 && ACE.READ_CONTROL <= 0x00FF0000, "READ_CONTROL should be in standard rights range"); assertTrue(ACE.SYNCHRONIZE >= 0x00010000 && ACE.SYNCHRONIZE <= 0x00FF0000, "SYNCHRONIZE should be in standard rights range"); // Generic rights should be in bits 28-31 (0xF0000000)
Registered: Sat Dec 20 13:44:44 UTC 2025 - Last Modified: Thu Aug 14 05:31:44 UTC 2025 - 24.4K bytes - Viewed (0) -
docs/de/docs/advanced/custom-response.md
Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Wed Dec 17 20:41:43 UTC 2025 - 14.4K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/Queues.java
* * <p>It is imperative that the user manually synchronize on the returned queue when accessing the * queue's iterator: * * {@snippet : * Queue<E> queue = Queues.synchronizedQueue(MinMaxPriorityQueue.<E>create()); * ... * queue.add(element); // Needn't be in synchronized block * ... * synchronized (queue) { // Must synchronize on queue!
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Tue Nov 04 17:24:58 UTC 2025 - 18.2K bytes - Viewed (0) -
guava/src/com/google/common/collect/Queues.java
* * <p>It is imperative that the user manually synchronize on the returned queue when accessing the * queue's iterator: * * {@snippet : * Queue<E> queue = Queues.synchronizedQueue(MinMaxPriorityQueue.<E>create()); * ... * queue.add(element); // Needn't be in synchronized block * ... * synchronized (queue) { // Must synchronize on queue!
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Tue Nov 04 17:24:58 UTC 2025 - 18K bytes - Viewed (0) -
src/main/java/jcifs/smb1/smb1/SmbConstants.java
int READ_CONTROL = 0x00020000; // 17 /** Write DAC access right */ int WRITE_DAC = 0x00040000; // 18 /** Write owner access right */ int WRITE_OWNER = 0x00080000; // 19 /** Synchronize access right */ int SYNCHRONIZE = 0x00100000; // 20 /** Generic all access right */ int GENERIC_ALL = 0x10000000; // 28 /** Generic execute access right */ int GENERIC_EXECUTE = 0x20000000; // 29Registered: Sat Dec 20 13:44:44 UTC 2025 - Last Modified: Sat Aug 16 01:32:48 UTC 2025 - 10.3K bytes - Viewed (0) -
src/main/java/org/codelibs/fess/opensearch/user/allcommon/EsAbstractEntity.java
} protected void registerModifiedProperty(String propertyName) { __modifiedProperties.addPropertyName(propertyName); registerSpecifiedProperty(propertyName); // synchronize if exists, basically for user's manual call } public void modifiedToSpecified() { if (__modifiedProperties.isEmpty()) {Registered: Sat Dec 20 09:19:18 UTC 2025 - Last Modified: Sat Mar 15 06:53:53 UTC 2025 - 10.9K bytes - Viewed (0)