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Results 1 - 10 of 101 for rotate (0.07 sec)
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cmd/batch-rotate.go
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Wed Sep 18 17:59:03 UTC 2024 - 14.7K bytes - Viewed (0) -
guava-tests/test/com/google/common/primitives/BytesTest.java
input = Arrays.copyOf(input, input.length); Bytes.rotate(input, distance); assertThat(input).isEqualTo(expectedOutput); } private static void testRotate( byte[] input, int distance, int fromIndex, int toIndex, byte[] expectedOutput) { input = Arrays.copyOf(input, input.length); Bytes.rotate(input, distance, fromIndex, toIndex); assertThat(input).isEqualTo(expectedOutput);
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Sat Oct 19 02:56:12 UTC 2024 - 17.3K bytes - Viewed (0) -
android/guava/src/com/google/common/primitives/Booleans.java
* + i) mod array.length}. This is equivalent to {@code Collections.rotate(Booleans.asList(array), * distance)}, but is somewhat faster. * * <p>The provided "distance" may be negative, which will rotate left. * * @since 32.0.0 */ public static void rotate(boolean[] array, int distance) { rotate(array, distance, 0, array.length); } /**
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Oct 18 19:07:49 UTC 2024 - 20.4K bytes - Viewed (0) -
guava/src/com/google/common/primitives/Booleans.java
* + i) mod array.length}. This is equivalent to {@code Collections.rotate(Booleans.asList(array), * distance)}, but is somewhat faster. * * <p>The provided "distance" may be negative, which will rotate left. * * @since 32.0.0 */ public static void rotate(boolean[] array, int distance) { rotate(array, distance, 0, array.length); } /**
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Oct 18 19:07:49 UTC 2024 - 20.4K bytes - Viewed (0) -
guava/src/com/google/common/primitives/Chars.java
* + i) mod array.length}. This is equivalent to {@code Collections.rotate(Chars.asList(array), * distance)}, but is considerably faster and avoids allocation and garbage collection. * * <p>The provided "distance" may be negative, which will rotate left. * * @since 32.0.0 */ public static void rotate(char[] array, int distance) { rotate(array, distance, 0, array.length); } /**
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Tue Aug 27 16:47:48 UTC 2024 - 23.9K bytes - Viewed (0) -
guava/src/com/google/common/primitives/Bytes.java
* + i) mod array.length}. This is equivalent to {@code Collections.rotate(Bytes.asList(array), * distance)}, but is somewhat faster. * * <p>The provided "distance" may be negative, which will rotate left. * * @since 32.0.0 */ public static void rotate(byte[] array, int distance) { rotate(array, distance, 0, array.length); } /**
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Tue Aug 27 16:47:48 UTC 2024 - 15.3K bytes - Viewed (0) -
android/guava/src/com/google/common/primitives/Floats.java
* + i) mod array.length}. This is equivalent to {@code Collections.rotate(Floats.asList(array), * distance)}, but is considerably faster and avoids allocation and garbage collection. * * <p>The provided "distance" may be negative, which will rotate left. * * @since 32.0.0 */ public static void rotate(float[] array, int distance) { rotate(array, distance, 0, array.length); } /**
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Thu Oct 17 15:52:18 UTC 2024 - 25.8K bytes - Viewed (0) -
guava/src/com/google/common/primitives/Doubles.java
* + i) mod array.length}. This is equivalent to {@code Collections.rotate(Bytes.asList(array), * distance)}, but is considerably faster and avoids allocation and garbage collection. * * <p>The provided "distance" may be negative, which will rotate left. * * @since 32.0.0 */ public static void rotate(double[] array, int distance) { rotate(array, distance, 0, array.length); } /**
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Thu Oct 17 15:52:18 UTC 2024 - 27.9K bytes - Viewed (0) -
guava/src/com/google/common/primitives/Floats.java
* + i) mod array.length}. This is equivalent to {@code Collections.rotate(Floats.asList(array), * distance)}, but is considerably faster and avoids allocation and garbage collection. * * <p>The provided "distance" may be negative, which will rotate left. * * @since 32.0.0 */ public static void rotate(float[] array, int distance) { rotate(array, distance, 0, array.length); } /**
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Thu Oct 17 15:52:18 UTC 2024 - 25.8K bytes - Viewed (0) -
android/guava/src/com/google/common/primitives/Chars.java
* + i) mod array.length}. This is equivalent to {@code Collections.rotate(Chars.asList(array), * distance)}, but is considerably faster and avoids allocation and garbage collection. * * <p>The provided "distance" may be negative, which will rotate left. * * @since 32.0.0 */ public static void rotate(char[] array, int distance) { rotate(array, distance, 0, array.length); } /**
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Tue Aug 27 16:47:48 UTC 2024 - 23.9K bytes - Viewed (0)