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Results 1 - 7 of 7 for footprint (0.04 sec)

  1. android/guava-tests/benchmark/com/google/common/util/concurrent/ExecutionListBenchmark.java

    import com.google.caliper.AfterExperiment;
    import com.google.caliper.BeforeExperiment;
    import com.google.caliper.Benchmark;
    import com.google.caliper.Param;
    import com.google.caliper.api.Footprint;
    import com.google.caliper.api.VmOptions;
    import com.google.common.base.Preconditions;
    import com.google.common.util.concurrent.AbstractFutureBenchmarks.OldAbstractFuture;
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Wed Jul 16 17:42:14 UTC 2025
    - 15.8K bytes
    - Viewed (0)
  2. guava/src/com/google/common/util/concurrent/Striped.java

     * lock, but also maximizes memory footprint. On the other extreme, one could use a single lock for
     * all tasks, which minimizes memory footprint but also minimizes concurrency. Instead of choosing
     * either of these extremes, {@code Striped} allows the user to trade between required concurrency
     * and memory footprint. For example, if a set of tasks are CPU-bound, one could easily create a
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Tue Sep 16 22:01:32 UTC 2025
    - 20.6K bytes
    - Viewed (0)
  3. android/guava/src/com/google/common/primitives/ImmutableLongArray.java

     *   <li>Access to all collection-based utilities via {@link #asList} (though at the cost of
     *       allocating garbage).
     * </ul>
     *
     * <p>Disadvantages compared to {@code long[]}:
     *
     * <ul>
     *   <li>Memory footprint has a fixed overhead (about 24 bytes per instance).
     *   <li><i>Some</i> construction use cases force the data to be copied (though several construction
     *       APIs are offered that don't).
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Fri Dec 12 14:49:24 UTC 2025
    - 22K bytes
    - Viewed (0)
  4. guava/src/com/google/common/primitives/ImmutableIntArray.java

     *   <li>Access to all collection-based utilities via {@link #asList} (though at the cost of
     *       allocating garbage).
     * </ul>
     *
     * <p>Disadvantages compared to {@code int[]}:
     *
     * <ul>
     *   <li>Memory footprint has a fixed overhead (about 24 bytes per instance).
     *   <li><i>Some</i> construction use cases force the data to be copied (though several construction
     *       APIs are offered that don't).
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Fri Dec 12 14:49:24 UTC 2025
    - 21.5K bytes
    - Viewed (0)
  5. android/guava/src/com/google/common/collect/ObjectCountHashMap.java

     * a traditional {@code HashMap} implementation which stores keys and count values as map entries,
     * {@code ObjectCountHashMap} minimizes object allocation and reduces memory footprint.
     *
     * <p>In the absence of element deletions, this will iterate over elements in insertion order.
     */
    @GwtCompatible
    @NullMarked
    class ObjectCountHashMap<K extends @Nullable Object> {
    
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Sat Aug 09 01:14:59 UTC 2025
    - 14.5K bytes
    - Viewed (0)
  6. guava/src/com/google/common/util/concurrent/ExecutionSequencer.java

       * hashmaps. Using a static ThreadLocal to avoid that overhead would mean that different
       * ExecutionSequencer objects interfere with each other, which would be undesirable, in addition
       * to increasing the memory footprint of every thread that interacted with it. In order to release
       * entries in thread-specific maps when the ThreadLocal object itself is no longer referenced,
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Tue Sep 23 01:35:55 UTC 2025
    - 22.1K bytes
    - Viewed (0)
  7. android/guava/src/com/google/common/util/concurrent/ExecutionSequencer.java

       * hashmaps. Using a static ThreadLocal to avoid that overhead would mean that different
       * ExecutionSequencer objects interfere with each other, which would be undesirable, in addition
       * to increasing the memory footprint of every thread that interacted with it. In order to release
       * entries in thread-specific maps when the ThreadLocal object itself is no longer referenced,
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Tue Sep 23 01:35:55 UTC 2025
    - 22.1K bytes
    - Viewed (0)
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