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Results 1 - 10 of 32 for concurrencia (0.22 sec)

  1. docs/es/docs/async.md

    ### Concurrencia y Hamburguesas
    
    Esta idea de código **asíncrono** descrita anteriormente a veces también se llama **"concurrencia"**. Es diferente del **"paralelismo"**.
    
    **Concurrencia** y **paralelismo** ambos se relacionan con "diferentes cosas sucediendo más o menos al mismo tiempo".
    
    Pero los detalles entre *concurrencia* y *paralelismo* son bastante diferentes.
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sun Aug 31 09:56:21 UTC 2025
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  2. docs/pt/docs/async.md

    ### Concorrência e hambúrgueres
    
    Essa idéia de código **assíncrono** descrita acima é às vezes chamado de **"concorrência"**. Isso é diferente de **"paralelismo"**.
    
    **Concorrência** e **paralelismo** ambos são relacionados a "diferentes coisas acontecendo mais ou menos ao mesmo tempo".
    
    Mas os detalhes entre *concorrência* e *paralelismo* são bem diferentes.
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sun Aug 31 09:56:21 UTC 2025
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  3. docs/en/docs/async.md

    ### Concurrency and Burgers { #concurrency-and-burgers }
    
    This idea of **asynchronous** code described above is also sometimes called **"concurrency"**. It is different from **"parallelism"**.
    
    **Concurrency** and **parallelism** both relate to "different things happening more or less at the same time".
    
    But the details between *concurrency* and *parallelism* are quite different.
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sun Aug 31 09:56:21 UTC 2025
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  4. android/guava/src/com/google/common/util/concurrent/Uninterruptibles.java

      // methods is identical, save for method being invoked.
    
      /** Invokes {@code latch.}{@link CountDownLatch#await() await()} uninterruptibly. */
      @J2ktIncompatible
      @GwtIncompatible // concurrency
      public static void awaitUninterruptibly(CountDownLatch latch) {
        boolean interrupted = false;
        try {
          while (true) {
            try {
              latch.await();
              return;
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
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  5. android/guava/src/com/google/common/collect/MapMaker.java

      }
    
      /**
       * Guides the allowed concurrency among update operations. Used as a hint for internal sizing. The
       * table is internally partitioned to try to permit the indicated number of concurrent updates
       * without contention. Because assignment of entries to these partitions is not necessarily
       * uniform, the actual concurrency observed may vary. Ideally, you should choose a value to
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
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  6. docs/fr/docs/async.md

    ### Concurrence et Burgers
    
    L'idée de code **asynchrone** décrite ci-dessus est parfois aussi appelée **"concurrence"**. Ce qui est différent du **"parallélisme"**.
    
    La **concurrence** et le **parallélisme** sont tous deux liés à l'idée de "différentes choses arrivant plus ou moins au même moment".
    
    Mais les détails entre la **concurrence** et le **parallélisme** diffèrent sur de nombreux points.
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sun Aug 31 09:56:21 UTC 2025
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  7. guava-tests/test/com/google/common/util/concurrent/TestThread.java

    import org.jspecify.annotations.Nullable;
    
    /**
     * A helper for concurrency testing. One or more {@code TestThread} instances are instantiated in a
     * test with reference to the same "lock-like object", and then their interactions with that object
     * are choreographed via the various methods on this class.
     *
     * <p>A "lock-like object" is really any object that may be used for concurrency control. If the
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Sun Dec 22 03:38:46 UTC 2024
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  8. cmd/perf-tests.go

    			Region:    region,
    		})
    		if err != nil {
    			return res, err
    		}
    	}
    
    	var mu sync.Mutex
    	var uploadTimes madmin.TimeDurations
    	wg.Add(opts.concurrency)
    	for i := 0; i < opts.concurrency; i++ {
    		go func(i int) {
    			defer wg.Done()
    			for {
    				t := time.Now()
    				reader := newRandomReader(opts.objectSize)
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Fri Aug 29 02:39:48 UTC 2025
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  9. android/guava-tests/test/com/google/common/util/concurrent/TestThread.java

    import org.jspecify.annotations.Nullable;
    
    /**
     * A helper for concurrency testing. One or more {@code TestThread} instances are instantiated in a
     * test with reference to the same "lock-like object", and then their interactions with that object
     * are choreographed via the various methods on this class.
     *
     * <p>A "lock-like object" is really any object that may be used for concurrency control. If the
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Sun Dec 22 03:38:46 UTC 2024
    - 10.8K bytes
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  10. guava/src/com/google/common/util/concurrent/Striped.java

     * represents the task. This maximizes concurrency by having each unique key mapped to a unique
     * lock, but also maximizes memory footprint. On the other extreme, one could use a single lock for
     * all tasks, which minimizes memory footprint but also minimizes concurrency. Instead of choosing
     * either of these extremes, {@code Striped} allows the user to trade between required concurrency
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Sat Aug 09 01:14:59 UTC 2025
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