- Sort Score
- Result 10 results
- Languages All
Results 1 - 10 of 32 for concurrencia (0.22 sec)
-
docs/es/docs/async.md
### Concurrencia y Hamburguesas Esta idea de código **asíncrono** descrita anteriormente a veces también se llama **"concurrencia"**. Es diferente del **"paralelismo"**. **Concurrencia** y **paralelismo** ambos se relacionan con "diferentes cosas sucediendo más o menos al mismo tiempo". Pero los detalles entre *concurrencia* y *paralelismo* son bastante diferentes.
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sun Aug 31 09:56:21 UTC 2025 - 24.7K bytes - Viewed (0) -
docs/pt/docs/async.md
### Concorrência e hambúrgueres Essa idéia de código **assíncrono** descrita acima é às vezes chamado de **"concorrência"**. Isso é diferente de **"paralelismo"**. **Concorrência** e **paralelismo** ambos são relacionados a "diferentes coisas acontecendo mais ou menos ao mesmo tempo". Mas os detalhes entre *concorrência* e *paralelismo* são bem diferentes.
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sun Aug 31 09:56:21 UTC 2025 - 23.6K bytes - Viewed (0) -
docs/en/docs/async.md
### Concurrency and Burgers { #concurrency-and-burgers } This idea of **asynchronous** code described above is also sometimes called **"concurrency"**. It is different from **"parallelism"**. **Concurrency** and **parallelism** both relate to "different things happening more or less at the same time". But the details between *concurrency* and *parallelism* are quite different.
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sun Aug 31 09:56:21 UTC 2025 - 24K bytes - Viewed (0) -
android/guava/src/com/google/common/util/concurrent/Uninterruptibles.java
// methods is identical, save for method being invoked. /** Invokes {@code latch.}{@link CountDownLatch#await() await()} uninterruptibly. */ @J2ktIncompatible @GwtIncompatible // concurrency public static void awaitUninterruptibly(CountDownLatch latch) { boolean interrupted = false; try { while (true) { try { latch.await(); return;
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 19.8K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/MapMaker.java
} /** * Guides the allowed concurrency among update operations. Used as a hint for internal sizing. The * table is internally partitioned to try to permit the indicated number of concurrent updates * without contention. Because assignment of entries to these partitions is not necessarily * uniform, the actual concurrency observed may vary. Ideally, you should choose a value to
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 12.8K bytes - Viewed (0) -
docs/fr/docs/async.md
### Concurrence et Burgers L'idée de code **asynchrone** décrite ci-dessus est parfois aussi appelée **"concurrence"**. Ce qui est différent du **"parallélisme"**. La **concurrence** et le **parallélisme** sont tous deux liés à l'idée de "différentes choses arrivant plus ou moins au même moment". Mais les détails entre la **concurrence** et le **parallélisme** diffèrent sur de nombreux points.
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sun Aug 31 09:56:21 UTC 2025 - 25.4K bytes - Viewed (0) -
guava-tests/test/com/google/common/util/concurrent/TestThread.java
import org.jspecify.annotations.Nullable; /** * A helper for concurrency testing. One or more {@code TestThread} instances are instantiated in a * test with reference to the same "lock-like object", and then their interactions with that object * are choreographed via the various methods on this class. * * <p>A "lock-like object" is really any object that may be used for concurrency control. If the
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Sun Dec 22 03:38:46 UTC 2024 - 10.8K bytes - Viewed (0) -
cmd/perf-tests.go
Region: region, }) if err != nil { return res, err } } var mu sync.Mutex var uploadTimes madmin.TimeDurations wg.Add(opts.concurrency) for i := 0; i < opts.concurrency; i++ { go func(i int) { defer wg.Done() for { t := time.Now() reader := newRandomReader(opts.objectSize)
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Fri Aug 29 02:39:48 UTC 2025 - 11.7K bytes - Viewed (0) -
android/guava-tests/test/com/google/common/util/concurrent/TestThread.java
import org.jspecify.annotations.Nullable; /** * A helper for concurrency testing. One or more {@code TestThread} instances are instantiated in a * test with reference to the same "lock-like object", and then their interactions with that object * are choreographed via the various methods on this class. * * <p>A "lock-like object" is really any object that may be used for concurrency control. If the
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Sun Dec 22 03:38:46 UTC 2024 - 10.8K bytes - Viewed (0) -
guava/src/com/google/common/util/concurrent/Striped.java
* represents the task. This maximizes concurrency by having each unique key mapped to a unique * lock, but also maximizes memory footprint. On the other extreme, one could use a single lock for * all tasks, which minimizes memory footprint but also minimizes concurrency. Instead of choosing * either of these extremes, {@code Striped} allows the user to trade between required concurrency
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Sat Aug 09 01:14:59 UTC 2025 - 20.6K bytes - Viewed (0)