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docs/pt/docs/async.md
Essa idéia de código **assíncrono** descrito acima é algo às vezes chamado de **"concorrência"**. E é diferente de **"paralelismo"**. **Concorrência** e **paralelismo** ambos são relacionados a "diferentes coisas acontecendo mais ou menos ao mesmo tempo". Mas os detalhes entre *concorrência* e *paralelismo* são bem diferentes. Para ver essa diferença, imagine a seguinte história sobre hambúrgueres: ### Hambúrgueres concorrentes
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docs/es/docs/async.md
El concepto de código **asíncrono** descrito anteriormente a veces también se llama **"concurrencia"**. Es diferente del **"paralelismo"**. **Concurrencia** y **paralelismo** ambos se relacionan con "cosas diferentes que suceden más o menos al mismo tiempo". Pero los detalles entre *concurrencia* y *paralelismo* son bastante diferentes. Para entender las diferencias, imagina la siguiente historia sobre hamburguesas:
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maven-core/src/main/java/org/apache/maven/project/DefaultProjectBuilder.java
int parallelism = DEFAULT_BUILDER_PARALLELISM; try { String str = request.getUserProperties().getProperty(BUILDER_PARALLELISM); if (str == null) { str = request.getSystemProperties().getProperty(BUILDER_PARALLELISM); } if (str != null) { parallelism = Integer.parseInt(str); }
Java - Registered: Sun Apr 28 03:35:10 GMT 2024 - Last Modified: Thu Apr 25 14:13:36 GMT 2024 - 55.2K bytes - Viewed (0) -
docs/en/docs/async.md
This idea of **asynchronous** code described above is also sometimes called **"concurrency"**. It is different from **"parallelism"**. **Concurrency** and **parallelism** both relate to "different things happening more or less at the same time". But the details between *concurrency* and *parallelism* are quite different. To see the difference, imagine the following story about burgers: ### Concurrent Burgers
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common-protos/k8s.io/api/batch/v1/generated.proto
// be less than this number when ((.spec.completions - .status.successful) < .spec.parallelism), // i.e. when the work left to do is less than max parallelism. // More info: https://kubernetes.io/docs/concepts/workloads/controllers/jobs-run-to-completion/ // +optional optional int32 parallelism = 1; // Specifies the desired number of successfully finished pods the
Plain Text - Registered: Wed Apr 24 22:53:08 GMT 2024 - Last Modified: Mon Mar 11 18:43:24 GMT 2024 - 21.1K bytes - Viewed (0) -
cmd/erasure.go
updates <- cache.clone() return } cache.replace(v.Name, v.Parent, v.Entry) cache.Info.LastUpdate = time.Now() } } }() // Restrict parallelism for disk usage scanner // upto GOMAXPROCS if GOMAXPROCS is < len(disks) maxProcs := runtime.GOMAXPROCS(0) if maxProcs < len(disks) { disks = disks[:maxProcs] } // Start one scanner per disk
Go - Registered: Sun Apr 21 19:28:08 GMT 2024 - Last Modified: Mon Apr 15 10:02:39 GMT 2024 - 16K bytes - Viewed (1) -
guava/src/com/google/common/collect/CollectSpliterators.java
* * <p>To avoid having this type, we could use {@code FlatMapSpliterator} directly. The main * advantages to having the type are the ability to use its constructor reference below and the * parallelism with the primitive version. In short, it makes its caller ({@code flatMap}) * simpler. * * @param <InElementT> the element type of the input spliterator
Java - Registered: Fri Apr 05 12:43:09 GMT 2024 - Last Modified: Mon Feb 19 15:21:23 GMT 2024 - 19.8K bytes - Viewed (0) -
tensorflow/c/c_api_experimental.cc
// a different TFE context for each thread of execution (for running graph // functions, and their send/recvs corountines). config.set_inter_op_parallelism_threads(1); TF_Buffer* ret = TF_NewBuffer(); TF_CHECK_OK(MessageToBuffer(config, ret)); return ret; } TF_Buffer* TF_CreateRunOptions(unsigned char enable_full_trace) {
C++ - Registered: Tue Apr 23 12:39:09 GMT 2024 - Last Modified: Mon Apr 15 03:35:10 GMT 2024 - 29.4K bytes - Viewed (0) -
android/guava/src/com/google/common/util/concurrent/MoreExecutors.java
BlockingQueue<Future<T>> futureQueue = Queues.newLinkedBlockingQueue(); long timeoutNanos = unit.toNanos(timeout); // For efficiency, especially in executors with limited // parallelism, check to see if previously submitted tasks are // done before submitting more of them. This interleaving // plus the exception mechanics account for messiness of main // loop. try {
Java - Registered: Fri Apr 26 12:43:10 GMT 2024 - Last Modified: Wed Apr 17 16:33:44 GMT 2024 - 41.8K bytes - Viewed (0) -
docs/changelogs/changelog_2x.md
```xml <dependency> <groupId>com.squareup.okio</groupId> <artifactId>okio</artifactId> <version>1.3.0</version> </dependency> ``` * **Fix: improve parallelism of async requests.** OkHttp's Dispatcher had a misconfigured `ExecutorService` that limited the number of worker threads. If you're using `Call.enqueue()` this update should significantly improve request concurrency.
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