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Results 1 - 10 of 21 for paralelismo (0.21 sec)

  1. docs/pt/docs/async.md

    Essa idéia de código **assíncrono** descrito acima é algo às vezes chamado de **"concorrência"**. E é diferente de **"paralelismo"**.
    
    **Concorrência** e **paralelismo** ambos são relacionados a "diferentes coisas acontecendo mais ou menos ao mesmo tempo".
    
    Mas os detalhes entre *concorrência* e *paralelismo* são bem diferentes.
    
    Para ver essa diferença, imagine a seguinte história sobre hambúrgueres:
    
    ### Hambúrgueres concorrentes
    Plain Text
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  2. docs/es/docs/async.md

    El concepto de código **asíncrono** descrito anteriormente a veces también se llama **"concurrencia"**. Es diferente del **"paralelismo"**.
    
    **Concurrencia** y **paralelismo** ambos se relacionan con "cosas diferentes que suceden más o menos al mismo tiempo".
    
    Pero los detalles entre *concurrencia* y *paralelismo* son bastante diferentes.
    
    Para entender las diferencias, imagina la siguiente historia sobre hamburguesas:
    
    Plain Text
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  3. maven-core/src/main/java/org/apache/maven/project/DefaultProjectBuilder.java

                int parallelism = DEFAULT_BUILDER_PARALLELISM;
                try {
                    String str = request.getUserProperties().getProperty(BUILDER_PARALLELISM);
                    if (str == null) {
                        str = request.getSystemProperties().getProperty(BUILDER_PARALLELISM);
                    }
                    if (str != null) {
                        parallelism = Integer.parseInt(str);
                    }
    Java
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    - Last Modified: Thu Apr 25 14:13:36 GMT 2024
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  4. docs/en/docs/async.md

    This idea of **asynchronous** code described above is also sometimes called **"concurrency"**. It is different from **"parallelism"**.
    
    **Concurrency** and **parallelism** both relate to "different things happening more or less at the same time".
    
    But the details between *concurrency* and *parallelism* are quite different.
    
    To see the difference, imagine the following story about burgers:
    
    ### Concurrent Burgers
    
    Plain Text
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  5. common-protos/k8s.io/api/batch/v1/generated.proto

      // be less than this number when ((.spec.completions - .status.successful) < .spec.parallelism),
      // i.e. when the work left to do is less than max parallelism.
      // More info: https://kubernetes.io/docs/concepts/workloads/controllers/jobs-run-to-completion/
      // +optional
      optional int32 parallelism = 1;
    
      // Specifies the desired number of successfully finished pods the
    Plain Text
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  6. cmd/erasure.go

    					updates <- cache.clone()
    					return
    				}
    				cache.replace(v.Name, v.Parent, v.Entry)
    				cache.Info.LastUpdate = time.Now()
    			}
    		}
    	}()
    
    	// Restrict parallelism for disk usage scanner
    	// upto GOMAXPROCS if GOMAXPROCS is < len(disks)
    	maxProcs := runtime.GOMAXPROCS(0)
    	if maxProcs < len(disks) {
    		disks = disks[:maxProcs]
    	}
    
    	// Start one scanner per disk
    Go
    - Registered: Sun Apr 21 19:28:08 GMT 2024
    - Last Modified: Mon Apr 15 10:02:39 GMT 2024
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  7. guava/src/com/google/common/collect/CollectSpliterators.java

       *
       * <p>To avoid having this type, we could use {@code FlatMapSpliterator} directly. The main
       * advantages to having the type are the ability to use its constructor reference below and the
       * parallelism with the primitive version. In short, it makes its caller ({@code flatMap})
       * simpler.
       *
       * @param <InElementT> the element type of the input spliterator
    Java
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  8. tensorflow/c/c_api_experimental.cc

      // a different TFE context for each thread of execution (for running graph
      // functions, and their send/recvs corountines).
      config.set_inter_op_parallelism_threads(1);
    
      TF_Buffer* ret = TF_NewBuffer();
      TF_CHECK_OK(MessageToBuffer(config, ret));
      return ret;
    }
    
    TF_Buffer* TF_CreateRunOptions(unsigned char enable_full_trace) {
    C++
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  9. android/guava/src/com/google/common/util/concurrent/MoreExecutors.java

        BlockingQueue<Future<T>> futureQueue = Queues.newLinkedBlockingQueue();
        long timeoutNanos = unit.toNanos(timeout);
    
        // For efficiency, especially in executors with limited
        // parallelism, check to see if previously submitted tasks are
        // done before submitting more of them. This interleaving
        // plus the exception mechanics account for messiness of main
        // loop.
    
        try {
    Java
    - Registered: Fri Apr 26 12:43:10 GMT 2024
    - Last Modified: Wed Apr 17 16:33:44 GMT 2024
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  10. docs/changelogs/changelog_2x.md

        ```xml
        <dependency>
          <groupId>com.squareup.okio</groupId>
          <artifactId>okio</artifactId>
          <version>1.3.0</version>
        </dependency>
        ```
    
     *  **Fix: improve parallelism of async requests.** OkHttp's Dispatcher had a
        misconfigured `ExecutorService` that limited the number of worker threads.
        If you're using `Call.enqueue()` this update should significantly improve
        request concurrency.
    Plain Text
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