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Results 1 - 3 of 3 for burst (0.01 sec)
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android/guava-tests/test/com/google/common/util/concurrent/RateLimiterTest.java
int oneSecWorthOfWork = rate; stopwatch.sleepMillis(rate * 1000); limiter.setRate(rate); long burst = measureTotalTimeMillis(limiter, oneSecWorthOfWork, new Random()); // we allow one second worth of work to go in a burst (i.e. take less than a second) assertTrue(burst <= 1000); long afterBurst = measureTotalTimeMillis(limiter, oneSecWorthOfWork, new Random());
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Mon Aug 11 19:31:30 UTC 2025 - 21.9K bytes - Viewed (0) -
guava-tests/test/com/google/common/util/concurrent/RateLimiterTest.java
int oneSecWorthOfWork = rate; stopwatch.sleepMillis(rate * 1000); limiter.setRate(rate); long burst = measureTotalTimeMillis(limiter, oneSecWorthOfWork, new Random()); // we allow one second worth of work to go in a burst (i.e. take less than a second) assertTrue(burst <= 1000); long afterBurst = measureTotalTimeMillis(limiter, oneSecWorthOfWork, new Random());
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Mon Aug 11 19:31:30 UTC 2025 - 21.9K bytes - Viewed (0) -
cmd/local-locker.go
) // Reject new lock requests immediately when this many are queued // for the local lock mutex. // We do not block unlocking or maintenance, but they add to the count. // The limit is set to allow for bursty behavior, // but prevent requests to overload the server completely. // Rejected clients are expected to retry. const lockMutexWaitLimit = 1000
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Fri Aug 29 02:39:48 UTC 2025 - 12K bytes - Viewed (0)