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cni/pkg/nodeagent/server.go
return s, nil } func (s *Server) Ready() { s.isReady.Store(true) } func (s *Server) NotReady() { s.isReady.Store(false) } // buildKubeClient creates the kube client func buildKubeClient(kubeConfig string) (kube.Client, error) { // Used by validation kubeRestConfig, err := kube.DefaultRestConfig(kubeConfig, "", func(config *rest.Config) { config.QPS = 80 config.Burst = 160
Registered: Wed Nov 06 22:53:10 UTC 2024 - Last Modified: Wed Sep 25 20:54:34 UTC 2024 - 13.4K bytes - Viewed (0)