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Results 1 - 2 of 2 for backtrack (0.05 sec)
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android/guava/src/com/google/common/graph/Graphs.java
* is always detected before reusing an edge, so no special logic is required. In the undirected * case, we must take care not to "backtrack" over an edge (i.e. going from A to B and then going * from B to A). */ private static boolean canTraverseWithoutReusingEdge( Graph<?> graph, Object nextNode, @Nullable Object previousNode) {
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Fri Aug 01 00:26:14 UTC 2025 - 22.7K bytes - Viewed (0) -
guava/src/com/google/common/graph/Graphs.java
* is always detected before reusing an edge, so no special logic is required. In the undirected * case, we must take care not to "backtrack" over an edge (i.e. going from A to B and then going * from B to A). */ private static boolean canTraverseWithoutReusingEdge( Graph<?> graph, Object nextNode, @Nullable Object previousNode) {
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Fri Aug 01 00:26:14 UTC 2025 - 23.3K bytes - Viewed (0)