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Results 1 - 2 of 2 for backtrack (0.05 sec)

  1. android/guava/src/com/google/common/graph/Graphs.java

       * is always detected before reusing an edge, so no special logic is required. In the undirected
       * case, we must take care not to "backtrack" over an edge (i.e. going from A to B and then going
       * from B to A).
       */
      private static boolean canTraverseWithoutReusingEdge(
          Graph<?> graph, Object nextNode, @Nullable Object previousNode) {
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Fri Aug 01 00:26:14 UTC 2025
    - 22.7K bytes
    - Viewed (0)
  2. guava/src/com/google/common/graph/Graphs.java

       * is always detected before reusing an edge, so no special logic is required. In the undirected
       * case, we must take care not to "backtrack" over an edge (i.e. going from A to B and then going
       * from B to A).
       */
      private static boolean canTraverseWithoutReusingEdge(
          Graph<?> graph, Object nextNode, @Nullable Object previousNode) {
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Fri Aug 01 00:26:14 UTC 2025
    - 23.3K bytes
    - Viewed (0)
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