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Results 1 - 10 of 12 for Throttle (0.19 sec)

  1. cni/pkg/install/install.go

    	installedBins, err := in.installAll(ctx)
    	if err != nil {
    		return err
    	}
    	installLog.Info("initial installation complete, start watching for re-installation")
    	throttle := newInstallationThrottle(in)
    	for {
    		throttle.Throttle(ctx)
    		// if sleepWatchInstall yields without error, that means the config might have been modified in some fashion.
    Registered: Wed Nov 06 22:53:10 UTC 2024
    - Last Modified: Fri Aug 09 21:33:51 UTC 2024
    - 13.5K bytes
    - Viewed (0)
  2. mockwebserver-deprecated/src/test/java/okhttp3/mockwebserver/MockWebServerTest.kt

          fail<Any>()
        } catch (expected: IOException) {
        }
        server.url("/b").toUrl().openConnection().getInputStream() // Should succeed.
      }
    
      /**
       * Throttle the request body by sleeping 500ms after every 3 bytes. With a 6-byte request, this
       * should yield one sleep for a total delay of 500ms.
       */
      @Test
      fun throttleRequest() {
        assumeNotWindows()
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Mon Jan 08 01:13:22 UTC 2024
    - 21.9K bytes
    - Viewed (0)
  3. mockwebserver/src/test/java/mockwebserver3/MockWebServerTest.kt

        server.enqueue(MockResponse(body = "B"))
        val inputStream = server.url("/a").toUrl().openConnection().getInputStream()
        assertThat(inputStream!!.read()).isEqualTo('B'.code)
      }
    
      /**
       * Throttle the request body by sleeping 500ms after every 3 bytes. With a 6-byte request, this
       * should yield one sleep for a total delay of 500ms.
       */
      @Test
      fun throttleRequest() {
        assumeNotWindows()
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Mon Jan 08 01:13:22 UTC 2024
    - 23.5K bytes
    - Viewed (0)
  4. guava/src/com/google/common/util/concurrent/SmoothRateLimiter.java

       * allow in normal conditions. This is enforced by "throttling" incoming requests as needed. For
       * example, we could compute the appropriate throttle time for an incoming request, and make the
       * calling thread wait for that time.
       *
       * The simplest way to maintain a rate of QPS is to keep the timestamp of the last granted
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Tue Apr 04 09:45:04 UTC 2023
    - 19.3K bytes
    - Viewed (0)
  5. docs/config/README.md

    ```
    KEY:
    api  manage global HTTP API call specific features, such as throttling, authentication types, etc.
    
    ARGS:
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri Aug 16 08:43:49 UTC 2024
    - 17.9K bytes
    - Viewed (1)
  6. cmd/api-router.go

    // the name displayed in logs and trace to be accurate. The name is extracted
    // via reflection.
    //
    // When **no** flags are passed, the behavior is to trace both headers and body,
    // gzip the response and throttle the handler via `maxClients`. Each of these
    // can be disabled via the corresponding `s3HFlag`.
    //
    // CAUTION: for requests involving large req/resp bodies ensure to pass the
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Tue Aug 13 15:25:16 UTC 2024
    - 23.1K bytes
    - Viewed (0)
  7. CHANGELOG/CHANGELOG-1.2.md

      * Multiple fixes to EBS volume mounting code for robustness, and to support
    mounting the full number of AWS recommended volumes.
      * Multiple fixes to avoid hitting AWS rate limits, and to throttle if we do
      * Support for the EC2 Container Registry (currently in us-east-1 only)
    
    With kube-up:
    
      * Automatically install updates on boot & reboot
      * Use optimized image based on Jessie by default
    Registered: Fri Nov 01 09:05:11 UTC 2024
    - Last Modified: Fri Dec 04 06:36:19 UTC 2020
    - 41.4K bytes
    - Viewed (0)
  8. mockwebserver/src/main/kotlin/mockwebserver3/MockResponse.kt

          }
    
        /** Sets the socket policy and returns this. */
        fun socketPolicy(socketPolicy: SocketPolicy) =
          apply {
            this.socketPolicy = socketPolicy
          }
    
        /**
         * Throttles the request reader and response writer to sleep for the given period after each
         * series of [bytesPerPeriod] bytes are transferred. Use this to simulate network behavior.
         */
        fun throttleBody(
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Tue Jan 23 14:31:42 UTC 2024
    - 13.3K bytes
    - Viewed (0)
  9. cmd/handler-api.go

    }
    
    func (t *apiConfig) getRequestsPool() chan struct{} {
    	t.mu.RLock()
    	defer t.mu.RUnlock()
    
    	if t.requestsPool == nil {
    		return nil
    	}
    
    	return t.requestsPool
    }
    
    // maxClients throttles the S3 API calls
    func maxClients(f http.HandlerFunc) http.HandlerFunc {
    	return func(w http.ResponseWriter, r *http.Request) {
    		globalHTTPStats.incS3RequestsIncoming()
    
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Thu Sep 26 17:07:10 UTC 2024
    - 10.4K bytes
    - Viewed (0)
  10. android/guava/src/com/google/common/util/concurrent/RateLimiter.java

      }
    
      /**
       * Updates the stable rate of this {@code RateLimiter}, that is, the {@code permitsPerSecond}
       * argument provided in the factory method that constructed the {@code RateLimiter}. Currently
       * throttled threads will <b>not</b> be awakened as a result of this invocation, thus they do not
       * observe the new rate; only subsequent requests will.
       *
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Sat Oct 19 00:51:36 UTC 2024
    - 21.9K bytes
    - Viewed (0)
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