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Results 1 - 2 of 2 for SqrtPi (0.23 sec)

  1. src/math/j1.go

    		// j1(x) = 1/sqrt(pi) * (P(1,x)*cc - Q(1,x)*ss) / sqrt(x)
    		// y1(x) = 1/sqrt(pi) * (P(1,x)*ss + Q(1,x)*cc) / sqrt(x)
    
    		var z float64
    		if x > Two129 {
    			z = (1 / SqrtPi) * cc / Sqrt(x)
    		} else {
    			u := pone(x)
    			v := qone(x)
    			z = (1 / SqrtPi) * (u*cc - v*ss) / Sqrt(x)
    		}
    		if sign {
    			return -z
    		}
    		return z
    	}
    	if x < TwoM27 { // |x|<2**-27
    		return 0.5 * x // inexact if x!=0 necessary
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Apr 11 16:34:30 UTC 2022
    - 13.3K bytes
    - Viewed (0)
  2. src/math/j0.go

    		// y0(x) = 1/sqrt(pi) * (P(0,x)*ss + Q(0,x)*cc) / sqrt(x)
    
    		var z float64
    		if x > Two129 { // |x| > ~6.8056e+38
    			z = (1 / SqrtPi) * cc / Sqrt(x)
    		} else {
    			u := pzero(x)
    			v := qzero(x)
    			z = (1 / SqrtPi) * (u*cc - v*ss) / Sqrt(x)
    		}
    		return z // |x| >= 2.0
    	}
    	if x < TwoM13 { // |x| < ~1.2207e-4
    		if x < TwoM27 {
    			return 1 // |x| < ~7.4506e-9
    		}
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Apr 11 16:34:30 UTC 2022
    - 13.6K bytes
    - Viewed (0)
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