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  1. android/guava/src/com/google/common/cache/Striped64.java

       * the capacity, it is doubled in size unless some other thread
       * holds the lock. If a hashed slot is empty, and lock is
       * available, a new Cell is created. Otherwise, if the slot
       * exists, a CAS is tried.  Retries proceed by "double hashing",
       * using a secondary hash (Marsaglia XorShift) to try to find a
       * free slot.
       *
       * The table size is capped because, when there are more threads
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Wed Jan 15 22:17:15 UTC 2025
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  2. cmd/admin-heal-ops.go

    // operation succeeded.
    func (h *healSequence) pushHealResultItem(r madmin.HealResultItem) error {
    	// start a timer to keep an upper time limit to find an empty
    	// slot to add the given heal result - if no slot is found it
    	// means that the server is holding the maximum amount of
    	// heal-results in memory and the client has not consumed it
    	// for too long.
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Fri Aug 29 02:39:48 UTC 2025
    - 25.4K bytes
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  3. guava/src/com/google/common/util/concurrent/Striped.java

            // We only ever register ArrayReferences with the queue so this is always safe.
            ArrayReference<? extends L> arrayRef = (ArrayReference<? extends L>) ref;
            // Try to clear out the array slot, n.b. if we fail that is fine, in either case the
            // arrayRef will be out of the array after this step.
            locks.compareAndSet(arrayRef.index, arrayRef, null);
          }
        }
    
        @Override
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Sat Aug 09 01:14:59 UTC 2025
    - 20.6K bytes
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  4. android/guava/src/com/google/common/primitives/Ints.java

        //     fgha[c]|[b]de -> fgha[b]|[c]de. Because these two blocks are the same size, we are done.
        // The Dolphin algorithm is attractive because it does the fewest array reads and writes: each
        // array slot is read and written exactly once. However, it can have very poor memory locality:
        // benchmarking shows it can take 7 times longer than the other two in some cases. The other two
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 31.4K bytes
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  5. docs/changelogs/upgrading_to_okhttp_4.md

    =====================
    
    OkHttp 4.x upgrades our implementation language from Java to Kotlin and keeps everything else the
    same. We’ve chosen Kotlin because it gives us powerful new capabilities while integrating closely
    with Java.
    
    We spent a lot of time and energy on retaining strict compatibility with OkHttp 3.x. We’re even
    keeping the package name the same: `okhttp3`!
    
    There are three kinds of compatibility we’re tracking:
    
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Sun Feb 06 16:58:16 UTC 2022
    - 10.9K bytes
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  6. docs/en/docs/help-fastapi.md

    In many cases you might already know the answer for those questions. 🤓
    
    If you are helping a lot of people with their questions, you will become an official [FastAPI Expert](fastapi-people.md#fastapi-experts){.internal-link target=_blank}. 🎉
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sun Aug 31 10:49:48 UTC 2025
    - 14K bytes
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  7. docs/en/docs/async.md

    So, to balance that out, imagine the following short story:
    
    > You have to clean a big, dirty house.
    
    *Yep, that's the whole story*.
    
    ---
    
    There's no waiting 🕙 anywhere, just a lot of work to be done, on multiple places of the house.
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sun Aug 31 09:56:21 UTC 2025
    - 24K bytes
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  8. docs/en/docs/deployment/concepts.md

    An interesting detail is that the percentage of the **CPU used** by each process can **vary** a lot over time, but the **memory (RAM)** normally stays more or less **stable**.
    
    If you have an API that does a comparable amount of computations every time and you have a lot of clients, then the **CPU utilization** will probably *also be stable* (instead of constantly going up and down quickly).
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sun Aug 31 09:15:41 UTC 2025
    - 18.6K bytes
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  9. android/guava/src/com/google/common/util/concurrent/InterruptibleTask.java

          if (state instanceof Blocker) {
            blocker = (Blocker) state;
          }
          spinCount++;
          if (spinCount > MAX_BUSY_WAIT_SPINS) {
            /*
             * If we have spun a lot, just park ourselves. This will save CPU while we wait for a slow
             * interrupting thread. In theory, interruptTask() should be very fast, but due to
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 10K bytes
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  10. docs/en/docs/python-types.md

    In Python 3.10, as an alternative to using the generics `Union` and `Optional`, you can use the <abbr title='also called "bitwise or operator", but that meaning is not relevant here'>vertical bar (`|`)</abbr> to declare unions of types, that's a lot better and simpler.
    
    ////
    
    //// tab | Python 3.9+
    
    You can use the same builtin types as generics (with square brackets and types inside):
    
    * `list`
    * `tuple`
    * `set`
    * `dict`
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sun Aug 31 09:15:41 UTC 2025
    - 17.1K bytes
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