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Results 1 - 10 of 12 for not_ready (0.14 sec)
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pkg/kubelet/nodestatus/setters.go
// NOTE(aaronlevy): NodeReady condition needs to be the last in the list of node conditions. // This is due to an issue with version skewed kubelet and master components. // ref: https://github.com/kubernetes/kubernetes/issues/16961 currentTime := metav1.NewTime(nowFunc()) newNodeReadyCondition := v1.NodeCondition{ Type: v1.NodeReady, Status: v1.ConditionTrue,
Registered: Sat Jun 15 01:39:40 UTC 2024 - Last Modified: Thu Apr 25 12:12:04 UTC 2024 - 30.5K bytes - Viewed (0) -
platforms/jvm/toolchains-jvm-shared/src/test/groovy/org/gradle/jvm/toolchain/internal/install/DefaultJdkCacheDirectoryTest.groovy
new File(temporaryFolder, "jdks/jdk-mac-2/" + DefaultJdkCacheDirectory.MARKER_FILE).createNewFile() new File(temporaryFolder, "jdks/notReady").tap { mkdirs() } when: def homes = jdkCacheDirectory.listJavaHomes() then: homes == ([install1, install2] as Set) }
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Thu May 09 06:41:24 UTC 2024 - 10.2K bytes - Viewed (0) -
cmd/kubeadm/app/cmd/phases/join/kubelet.go
node, err := bootstrapClient.CoreV1().Nodes().Get(context.TODO(), nodeName, metav1.GetOptions{}) if err != nil && !apierrors.IsNotFound(err) { return errors.Wrapf(err, "cannot get Node %q", nodeName) } for _, cond := range node.Status.Conditions { if cond.Type == v1.NodeReady && cond.Status == v1.ConditionTrue {
Registered: Sat Jun 15 01:39:40 UTC 2024 - Last Modified: Sat Jun 01 07:10:31 UTC 2024 - 10.3K bytes - Viewed (0) -
pkg/kubelet/kubelet_node_status.go
return false } readyIdx, nodeReady := nodeutil.GetNodeCondition(&node.Status, v1.NodeReady) if readyIdx == -1 { klog.ErrorS(nil, "Node does not have NodeReady condition", "node", node) return false } if nodeReady.Status == v1.ConditionFalse { return false } klog.InfoS("Fast updating node status as it just became ready")
Registered: Sat Jun 15 01:39:40 UTC 2024 - Last Modified: Tue Jun 04 06:25:43 UTC 2024 - 31.1K bytes - Viewed (0) -
src/internal/trace/oldtrace.go
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Fri May 17 18:48:18 UTC 2024 - 17.2K bytes - Viewed (0) -
cni/pkg/install/install.go
default: // Valid configuration; set isReady to true and wait for modifications before checking again setReady(in.isReady) cniInstalls.With(resultLabel.Value(resultSuccess)).Increment() // Pod set to "NotReady" before termination return watcher.Wait(ctx) } } // checkValidCNIConfig returns an error if an invalid CNI configuration is detected
Registered: Fri Jun 14 15:00:06 UTC 2024 - Last Modified: Fri May 31 21:45:18 UTC 2024 - 10.7K bytes - Viewed (0) -
src/internal/trace/testtrace/validation.go
tr := ev.StateTransition() if tr.Resource.Kind != trace.ResourceGoroutine { return false } from, to := tr.Goroutine() return from == trace.GoUndetermined && to == trace.GoSyscall } if m == trace.NoThread && !lenient() { e.Errorf("must have thread, but thread ID is none") return nil } s, ok := v.ms[m] if !ok { s = &schedContext{M: m, P: trace.NoProc, G: trace.NoGoroutine} v.ms[m] = s return s
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Fri May 17 18:48:18 UTC 2024 - 10.9K bytes - Viewed (0) -
src/internal/trace/event.go
// // Note that for thread state transitions this always refers to the // state before the transition. For example, if a thread is just // starting to run, then this will return NoThread. // // Note: tracking thread state is not currently supported, so this // will always return a valid thread ID. However thread state transitions // may be tracked in the future, and callers must be robust to this
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu May 30 12:39:00 UTC 2024 - 28.9K bytes - Viewed (0) -
pkg/controller/endpointslice/endpointslice_controller.go
} return endpointSlice } // isNodeReady returns true if a node is ready; false otherwise. func isNodeReady(node *v1.Node) bool { for _, c := range node.Status.Conditions { if c.Type == v1.NodeReady { return c.Status == v1.ConditionTrue } } return false
Registered: Sat Jun 15 01:39:40 UTC 2024 - Last Modified: Tue Jun 04 08:33:32 UTC 2024 - 23.6K bytes - Viewed (0) -
pkg/controller/endpoint/endpoints_controller.go
return !ok } // truncateEndpoints by best effort will distribute the endpoints over the subsets based on the proportion // of endpoints per subset and will prioritize Ready Endpoints over NotReady Endpoints. func truncateEndpoints(endpoints *v1.Endpoints) bool { totalReady := 0 totalNotReady := 0 for _, subset := range endpoints.Subsets { totalReady += len(subset.Addresses)
Registered: Sat Jun 15 01:39:40 UTC 2024 - Last Modified: Sat May 04 18:33:12 UTC 2024 - 26.3K bytes - Viewed (0)