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  1. docs/en/docs/deployment/concepts.md

    There's also the chance that for some reason you have a **spike** of usage of your API. Maybe it went viral, or maybe some other services or bots start using it. And you might want to have extra resources to be safe in those cases.
    
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  2. docs/de/docs/deployment/concepts.md

    Es besteht auch die Möglichkeit, dass es aus irgendeinem Grund zu **Spitzen** in der Nutzung Ihrer API kommt. Vielleicht ist diese viral gegangen, oder vielleicht haben andere Dienste oder Bots damit begonnen, sie zu nutzen. Und vielleicht möchten Sie in solchen Fällen über zusätzliche Ressourcen verfügen, um auf der sicheren Seite zu sein.
    
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  3. ci/official/containers/linux_arm64/devel.usertools/code_check_full.bats

      comm -2 -3 $BATS_TEST_TMPDIR/expected_licenses $BATS_TEST_TMPDIR/actual_licenses | grep -v -f $BATS_TEST_TMPDIR/allowed_to_be_missing > $BATS_TEST_TMPDIR/actual_missing_licenses || true
    
      if [[ -s $BATS_TEST_TMPDIR/actual_extra_licenses ]]; then
        echo "Please remove the following extra licenses from $LICENSES_TARGET:"
        cat $BATS_TEST_TMPDIR/actual_extra_licenses
      fi
    
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  4. okhttp/src/main/kotlin/okhttp3/internal/-UtilCommon.kt

      if (candidate.range.first != index) return null // Didn't match where it should have.
      return candidate
    }
    
    @JvmField
    val EMPTY_BYTE_ARRAY: ByteArray = ByteArray(0)
    
    /** Byte order marks. */
    internal val UNICODE_BOMS =
      Options.of(
        // UTF-8.
        "efbbbf".decodeHex(),
        // UTF-16BE.
        "feff".decodeHex(),
        // UTF-16LE.
        "fffe".decodeHex(),
        // UTF-32BE.
        "0000ffff".decodeHex(),
        // UTF-32LE.
    Plain Text
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  5. docs/en/docs/async.md

    ### Concurrency and Burgers
    
    This idea of **asynchronous** code described above is also sometimes called **"concurrency"**. It is different from **"parallelism"**.
    
    **Concurrency** and **parallelism** both relate to "different things happening more or less at the same time".
    
    But the details between *concurrency* and *parallelism* are quite different.
    
    To see the difference, imagine the following story about burgers:
    
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  6. ci/official/utilities/code_check_full.bats

      comm -2 -3 $BATS_TEST_TMPDIR/expected_licenses $BATS_TEST_TMPDIR/actual_licenses | grep -v -f $BATS_TEST_TMPDIR/allowed_to_be_missing > $BATS_TEST_TMPDIR/actual_missing_licenses || true
    
      if [[ -s $BATS_TEST_TMPDIR/actual_extra_licenses ]]; then
        echo "Please remove the following extra licenses from $LICENSES_TARGET:"
        cat $BATS_TEST_TMPDIR/actual_extra_licenses
      fi
    
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    - Registered: Tue Apr 30 12:39:09 GMT 2024
    - Last Modified: Wed Mar 06 21:54:13 GMT 2024
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  7. okhttp/src/test/java/okhttp3/FastFallbackTest.kt

     * `::1` will reach the IPv6 server.
     *
     * By orchestrating two different servers with the same port but different IP addresses, we can
     * test what OkHttp does when both are reachable, or if only one is reachable.
     *
     * This test only runs on host machines that have both IPv4 and IPv6 addresses for localhost.
     */
    @Timeout(30)
    class FastFallbackTest {
      @RegisterExtension
      val clientTestRule = OkHttpClientTestRule()
    
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  8. okhttp/src/main/kotlin/okhttp3/internal/ws/RealWebSocket.kt

        if (unknownValues) return false
    
        // If the server returned a value for client_max_window_bits, fail the web socket.
        if (clientMaxWindowBits != null) return false
    
        // If the server returned an illegal server_max_window_bits, fail the web socket.
        if (serverMaxWindowBits != null && serverMaxWindowBits !in 8..15) return false
    
        // Success.
        return true
      }
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  9. okhttp/src/main/kotlin/okhttp3/ResponseBody.kt

    import okio.ByteString
    
    /**
     * A one-shot stream from the origin server to the client application with the raw bytes of the
     * response body. Each response body is supported by an active connection to the webserver. This
     * imposes both obligations and limits on the client application.
     *
     * ### The response body must be closed.
     *
     * Each response body is backed by a limited resource like a socket (live network responses) or
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  10. okhttp/src/test/java/okhttp3/internal/ws/WebSocketHttpTest.kt

      }
    
      @Test
      @Throws(Exception::class)
      fun serverMaxWindowBitsTooLow() {
        extensionNegotiationFailure("permessage-deflate; server_max_window_bits=7")
      }
    
      @Test
      @Throws(Exception::class)
      fun serverMaxWindowBitsTooHigh() {
        extensionNegotiationFailure("permessage-deflate; server_max_window_bits=16")
      }
    
      @Test
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