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Results 1 - 1 of 1 for newBitState (0.23 sec)
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src/regexp/backtrack.go
type bitState struct { end int cap []int matchcap []int jobs []job visited []uint32 inputs inputs } var bitStatePool sync.Pool func newBitState() *bitState { b, ok := bitStatePool.Get().(*bitState) if !ok { b = new(bitState) } return b } func freeBitState(b *bitState) { b.inputs.clear() bitStatePool.Put(b) }
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu Sep 14 17:25:39 UTC 2023 - 8.8K bytes - Viewed (0)