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Results 1 - 1 of 1 for newBitState (0.09 sec)

  1. src/regexp/backtrack.go

    type bitState struct {
    	end      int
    	cap      []int
    	matchcap []int
    	jobs     []job
    	visited  []uint32
    
    	inputs inputs
    }
    
    var bitStatePool sync.Pool
    
    func newBitState() *bitState {
    	b, ok := bitStatePool.Get().(*bitState)
    	if !ok {
    		b = new(bitState)
    	}
    	return b
    }
    
    func freeBitState(b *bitState) {
    	b.inputs.clear()
    	bitStatePool.Put(b)
    }
    
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu Sep 14 17:25:39 UTC 2023
    - 8.8K bytes
    - Viewed (0)
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