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Results 1 - 10 of 24 for latency (0.06 seconds)
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cmd/site-replication-metrics.go
metric.TotalDowntime = epHealth.offlineDuration metric.LastOnline = epHealth.lastOnline metric.Online = epHealth.Online metric.Latency = madmin.LatencyStat{ Curr: epHealth.latency.curr, Avg: epHealth.latency.avg, Max: epHealth.latency.peak, } } m[dID] = metric } return m } func (srs *SRStatus) updateXferRate(sz int64, duration time.Duration) {Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Fri Aug 29 02:39:48 GMT 2025 - 8.2K bytes - Click Count (0) -
docs/contribute/concurrency.md
A primary responsibility for any HTTP client is to efficiently manage network connections. Creating and establishing new connections require a fair amount of overhead and added latency. OkHttp will make every effort to reuse existing connections to avoid this overhead and added latency.
Created: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Sun Feb 06 16:35:36 GMT 2022 - 7K bytes - Click Count (0) -
docs/iam/access-management-plugin.md
Latency sensitive applications may notice an increased latency due to a request to the external plugin upon every authenticated request to MinIO. User are advised to provision their infrastructure such that latency and performance is acceptable. ## Quickstart
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Tue Dec 13 22:28:48 GMT 2022 - 4.4K bytes - Click Count (1) -
cmd/metrics-v3-system-drive.go
// Append the api label for the drive API latencies. labels = append(labels, "api", "") lastIdx := len(labels) - 1 for apiName, latency := range disk.Metrics.LastMinute { labels[lastIdx] = "storage." + apiName m.Set(driveAPILatencyMicros, float64(latency.Avg().Microseconds()), labels...) } } func (m *MetricValues) setDriveIOStatMetrics(ioStats driveIOStatMetrics, labels []string) {
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Sun Mar 30 00:56:02 GMT 2025 - 7.8K bytes - Click Count (0) -
cmd/metrics-v3-bucket-replication.go
"Total number of objects which failed replication in the last full minute on a bucket", bucketL, targetArnL) bucketReplLatencyMsMD = NewGaugeMD(bucketReplLatencyMs, "Replication latency on a bucket in milliseconds", bucketL, operationL, rangeL, targetArnL) bucketReplProxiedDeleteTaggingRequestsTotalMD = NewCounterMD(bucketReplProxiedDeleteTaggingRequestsTotal,
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Wed Jun 04 20:45:31 GMT 2025 - 8.3K bytes - Click Count (0) -
misc/chrome/gophertool/gopher.js
if (!t) { return null; } if (numericRE.test(t)) { if (t < 150000) { // We could use the golang.org/cl/ handler here, but // avoid some redirect latency and go right there, since // one is easy. (no server-side mapping) return "https://github.com/golang/go/issues/" + t; } return "https://golang.org/cl/" + t; }
Created: Tue Apr 07 11:13:11 GMT 2026 - Last Modified: Sat Jul 11 14:36:33 GMT 2015 - 1.2K bytes - Click Count (0) -
cmd/last-minute.go
func (a AccElem) asTimedAction() madmin.TimedAction { return madmin.TimedAction{AccTime: uint64(a.Total), Count: uint64(a.N), Bytes: uint64(a.Size)} } // lastMinuteLatency keeps track of last minute latency. type lastMinuteLatency struct { Totals [60]AccElem LastSec int64 } // Merge data of two lastMinuteLatency structure func (l lastMinuteLatency) merge(o lastMinuteLatency) (merged lastMinuteLatency) {
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Wed Jul 05 17:40:45 GMT 2023 - 4.8K bytes - Click Count (0) -
docs/tuning/tuned.conf
net.core.wmem_default=4194304 net.ipv4.tcp_rmem="4096 87380 4194304" net.ipv4.tcp_wmem="4096 65536 4194304" # Reduce CPU utilization net.ipv4.tcp_timestamps=0 # Increase throughput net.ipv4.tcp_sack=1 # Low latency mode for TCP net.ipv4.tcp_low_latency=1 # The following variable is used to tell the kernel how # much of the socket buffer space should be used for TCP # window size, and how much to save for an application buffer.
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Fri Jul 12 23:31:18 GMT 2024 - 1.9K bytes - Click Count (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/ConnectionPool.kt
import okhttp3.internal.concurrent.TaskRunner import okhttp3.internal.connection.ConnectionListener import okhttp3.internal.connection.RealConnectionPool /** * Manages reuse of HTTP and HTTP/2 connections for reduced network latency. HTTP requests that * share the same [Address] may share a [Connection]. This class implements the policy * of which connections to keep open for future use. *
Created: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Tue Oct 07 21:55:03 GMT 2025 - 3.4K bytes - Click Count (0) -
docs/features/calls.md
## Dispatch For synchronous calls, you bring your own thread and are responsible for managing how many simultaneous requests you make. Too many simultaneous connections wastes resources; too few harms latency.
Created: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Sun Mar 15 09:01:42 GMT 2026 - 3.9K bytes - Click Count (0)