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cmd/erasure-coding.go
panic(err) } enc = e }) return enc } return } // EncodeData encodes the given data and returns the erasure-coded data. // It returns an error if the erasure coding failed. func (e *Erasure) EncodeData(ctx context.Context, data []byte) ([][]byte, error) { if len(data) == 0 { return make([][]byte, e.dataBlocks+e.parityBlocks), nil } encoded, err := e.encoder().Split(data)
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Fri Aug 29 02:39:48 UTC 2025 - 8.5K bytes - Viewed (0) -
src/main/resources/fess_indices/fess/fi/stopwords.txt
siksi nämä näiden näitä näissä näistä näihin näillä näiltä näille näinä näiksi nuo noiden noita noissa noista noihin noilla noilta noille noina noiksi ne niiden niitä niissä niistä niihin niillä niiltä niille niinä niiksi kuka kenen kenet ketä kenessä kenestä keneen kenellä keneltä
Registered: Thu Sep 04 12:52:25 UTC 2025 - Last Modified: Mon Nov 27 12:59:36 UTC 2023 - 1.7K bytes - Viewed (0) -
docs/erasure/storage-class/README.md
MinIO server supports storage class in erasure coding mode. This allows configurable data and parity drives per object. This page is intended as a summary of MinIO Erasure Coding. For a more complete explanation, see <https://docs.min.io/community/minio-object-store/operations/concepts/erasure-coding.html>. ## Overview
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Tue Aug 12 18:20:36 UTC 2025 - 5.9K bytes - Viewed (0) -
cmd/update-notifier.go
msgLine2Fmt := " Update: %s " // Calculate length *without* color coding: with ANSI terminal // color characters, the result is incorrect. line1Length := len(fmt.Sprintf(msgLine1Fmt, newerThan)) line2Length := len(fmt.Sprintf(msgLine2Fmt, updateString)) // Populate lines with color coding. line1InColor := fmt.Sprintf(msgLine1Fmt, color.YellowBold(newerThan))
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Sat Mar 09 03:07:08 UTC 2024 - 3.6K bytes - Viewed (0) -
docs/integrations/veeam/README.md
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Tue Aug 12 18:20:36 UTC 2025 - 5.5K bytes - Viewed (0) -
PULL_REQUESTS_ETIQUETTE.md
- **Engage Early**: Discuss complex changes in issues or Slack (https://slack.min.io) before coding. - **Be Responsive**: Address reviewer feedback promptly to keep PRs moving. - **Learn from Reviews**: Use feedback to improve future contributions. ## Resources - [MinIO Coding Standards](https://github.com/minio/minio/blob/master/CONTRIBUTING.md)
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Sun May 25 16:32:03 UTC 2025 - 4.7K bytes - Viewed (0) -
docs/distributed/README.md
rot](https://github.com/minio/minio/blob/master/docs/erasure/README.md#what-is-bit-rot-protection) using [erasure code](https://docs.min.io/community/minio-object-store/operations/concepts/erasure-coding.html). As the minimum drives required for distributed MinIO is 2 (same as minimum drives required for erasure coding), erasure code automatically kicks in as you launch distributed MinIO. If one or more drives are offline at the start of a PutObject or NewMultipartUpload operation the object will...
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Tue Aug 12 18:20:36 UTC 2025 - 8.9K bytes - Viewed (0) -
cmd/xl-storage-format-v1.go
} // ErasureInfo holds erasure coding and bitrot related information. type ErasureInfo struct { // Algorithm is the string representation of erasure-coding-algorithm Algorithm string `json:"algorithm"` // DataBlocks is the number of data blocks for erasure-coding DataBlocks int `json:"data"` // ParityBlocks is the number of parity blocks for erasure-coding ParityBlocks int `json:"parity"`
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Tue Oct 22 15:30:50 UTC 2024 - 8.4K bytes - Viewed (0) -
android/guava/src/com/google/common/util/concurrent/ListenerCallQueue.java
* <li>It is easy for the user to ensure that listeners are never invoked while holding locks. * </ul> * * The last point is subtle. Often the observable object will be managing its own internal state * using a lock, however it is dangerous to dispatch listeners while holding a lock because they * might run on the {@code directExecutor()} or be otherwise re-entrant (call back into your
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Tue May 13 17:27:14 UTC 2025 - 8.1K bytes - Viewed (0) -
docs/distributed/DESIGN.md
- Erasure coding used by MinIO is [Reed-Solomon](https://github.com/klauspost/reedsolomon) erasure coding scheme, which has a total shard maximum of 256 i.e 128 data and 128 parity. MinIO design goes beyond this limitation by doing some practical architecture choices.
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Wed Feb 26 09:25:50 UTC 2025 - 8K bytes - Viewed (2)