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Results 1 - 4 of 4 for disconnecting (0.07 sec)

  1. src/main/java/jcifs/smb1/smb1/SmbTree.java

    import jcifs.smb1.UniAddress;
    import jcifs.smb1.netbios.NbtAddress;
    
    class SmbTree {
    
        private static int tree_conn_counter;
    
        /* 0 - not connected
         * 1 - connecting
         * 2 - connected
         * 3 - disconnecting
         */
        int connectionState;
        int tid;
    
        String share;
        String service = "?????";
        String service0;
        SmbSession session;
        boolean inDfs, inDomainDfs;
    Registered: Sun Nov 03 00:10:13 UTC 2024
    - Last Modified: Fri Mar 22 21:10:40 UTC 2019
    - 8K bytes
    - Viewed (0)
  2. src/main/java/jcifs/smb1/util/transport/Transport.java

    /**
     * This class simplifies communication for protocols that support
     * multiplexing requests. It encapsulates a stream and some protocol
     * knowledge (provided by a concrete subclass) so that connecting,
     * disconnecting, sending, and receiving can be syncronized
     * properly. Apparatus is provided to send and receive requests
     * concurrently.
     */
    
    public abstract class Transport implements Runnable {
    
        static int id = 0;
    Registered: Sun Nov 03 00:10:13 UTC 2024
    - Last Modified: Fri Mar 22 20:39:42 UTC 2019
    - 9K bytes
    - Viewed (0)
  3. internal/grid/muxserver.go

    	}
    }
    
    // disconnect will disconnect the mux.
    // m.recvMu must be locked when calling this function.
    func (m *muxServer) disconnect(msg string, locked bool) {
    	if debugPrint {
    		fmt.Println("Mux", m.ID, "disconnecting. Reason:", msg)
    	}
    	if msg != "" {
    		m.send(message{Op: OpMuxServerMsg, MuxID: m.ID, Flags: FlagPayloadIsErr | FlagEOF, Payload: []byte(msg)})
    	} else {
    		m.send(message{Op: OpDisconnectClientMux, MuxID: m.ID})
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri Jun 07 15:51:52 UTC 2024
    - 9.7K bytes
    - Viewed (0)
  4. docs/en/docs/advanced/websockets.md

    Notice that the query `token` will be handled by a dependency.
    
    ///
    
    With that you can connect the WebSocket and then send and receive messages:
    
    <img src="/img/tutorial/websockets/image05.png">
    
    ## Handling disconnections and multiple clients
    
    When a WebSocket connection is closed, the `await websocket.receive_text()` will raise a `WebSocketDisconnect` exception, which you can then catch and handle like in this example.
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Sun Oct 06 20:36:54 UTC 2024
    - 6.3K bytes
    - Viewed (0)
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