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Results 1 - 1 of 1 for callbackUpdateSystemStack (0.17 sec)

  1. src/runtime/testdata/testprogcgo/stackswitch.c

    	// N.B. since we used a custom stack with makecontext,
    	// callbackUpdateSystemStack had to guess the bounds. Its guess assumes
    	// a 32KiB stack.
    	char *prev_stack_lo = stack2 + STACK_SIZE - (32*1024);
    
    	// New SP is just barely in bounds, but if we don't update the bounds
    	// we'll almost certainly overflow. The SP that
    	// callbackUpdateSystemStack sees already has some data pushed, so it
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu Oct 26 15:17:33 UTC 2023
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