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internal/grid/grid.go
const ( // minBufferSize is the minimum buffer size. // Buffers below this is not reused. minBufferSize = 1 << 10 // defaultBufferSize is the default buffer allocation size. defaultBufferSize = 4 << 10 // maxBufferSize is the maximum buffer size. // Buffers larger than this is not reused. maxBufferSize = 96 << 10 // This is the assumed size of bigger buffers and allocation size. biggerBufMin = 32 << 10
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Mon Jul 29 18:10:04 UTC 2024 - 6.9K bytes - Viewed (0) -
licenses/github.com/gogo/protobuf/LICENSE
Copyright (c) 2013, The GoGo Authors. All rights reserved. Protocol Buffers for Go with Gadgets Go support for Protocol Buffers - Google's data interchange format Copyright 2010 The Go Authors. All rights reserved. https://github.com/golang/protobuf Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
Registered: Wed Nov 06 22:53:10 UTC 2024 - Last Modified: Sat Oct 26 02:47:39 UTC 2019 - 1.6K bytes - Viewed (0) -
internal/ringbuffer/ring_buffer_benchmark_test.go
rb.Read(buf) } }() b.ResetTimer() for i := 0; i < b.N; i++ { rb.Write(data) } } func BenchmarkRingBuffer_AsyncReadBlocking(b *testing.B) { const sz = 512 const buffers = 10 rb := New(sz * buffers) rb.SetBlocking(true) data := []byte(strings.Repeat("a", sz)) buf := make([]byte, sz) go func() { for { rb.Read(buf) } }() b.ResetTimer() for i := 0; i < b.N; i++ {
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Wed May 15 00:11:04 UTC 2024 - 1.7K bytes - Viewed (0) -
cmd/metrics-v3-system-memory.go
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Wed Apr 17 05:10:25 UTC 2024 - 2.2K bytes - Viewed (0) -
okhttp/src/test/java/okhttp3/internal/http/ThreadInterruptTest.kt
private lateinit var server: MockWebServer private lateinit var client: OkHttpClient @BeforeEach fun setUp() { // Sockets on some platforms can have large buffers that mean writes do not block when // required. These socket factories explicitly set the buffer sizes on sockets created. server = MockWebServer() server.serverSocketFactory = object : DelegatingServerSocketFactory(getDefault()) {
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Mon Jan 08 01:13:22 UTC 2024 - 4.6K bytes - Viewed (0) -
internal/bpool/bpool_test.go
if uint64(len(bp.c)) != size { t.Fatalf("bytepool size invalid: got %v want %v", len(bp.c), size) } // lets drain the buf channel first before we validate invalid buffers. for i := uint64(0); i < size; i++ { bp.Get() // discard } // Try putting some invalid buffers into pool bp.Put(make([]byte, bp.w, bp.wcap-1)) // wrong capacity is rejected (less) bp.Put(make([]byte, bp.w, bp.wcap+1)) // wrong capacity is rejected (more)
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Thu Aug 29 01:40:52 UTC 2024 - 2.8K bytes - Viewed (0) -
src/main/java/jcifs/BufferCache.java
*/ package jcifs; /** * Internal API for managing reusable buffers * * @author mbechler * @internal */ public interface BufferCache { /** * * @return a buffer from the cache, or a new one */ byte[] getBuffer (); /** * Return a buffer to the cache * * @param buf */ void releaseBuffer ( byte[] buf );
Registered: Sun Nov 03 00:10:13 UTC 2024 - Last Modified: Sun Jul 01 13:12:10 UTC 2018 - 1.1K bytes - Viewed (0) -
src/main/java/jcifs/smb/BufferCacheImpl.java
*/ package jcifs.smb; import java.util.Arrays; import jcifs.BufferCache; import jcifs.Configuration; /** * Cache for reusable byte buffers * * @internal */ public class BufferCacheImpl implements BufferCache { private final Object[] cache; private final int bufferSize; private int freeBuffers = 0; /** *
Registered: Sun Nov 03 00:10:13 UTC 2024 - Last Modified: Sun Jan 24 11:40:34 UTC 2021 - 2.9K bytes - Viewed (0) -
android/guava/src/com/google/common/escape/Platform.java
// requireNonNull accommodates Android's @RecentlyNullable annotation on ThreadLocal.get return requireNonNull(DEST_TL.get()); } /** * A thread-local destination buffer to keep us from creating new buffers. The starting size is * 1024 characters. If we grow past this we don't put it back in the threadlocal, we just keep * going and grow as needed. */ private static final ThreadLocal<char[]> DEST_TL =
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Dec 15 19:31:54 UTC 2023 - 1.6K bytes - Viewed (0) -
docs/contribute/concurrency.md
#### Do-stuff-later pool
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sun Feb 06 16:35:36 UTC 2022 - 7K bytes - Viewed (0)