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Results 1 - 3 of 3 for bandwidth (0.04 sec)

  1. src/test/java/jcifs/internal/smb2/multichannel/ChannelLoadBalancerTest.java

            when(mockChannelManager.getHealthyChannels()).thenReturn(Arrays.asList(channel1, channel2));
    
            ChannelInfo selected = loadBalancer.selectChannel(largeRead);
            // Should prefer higher bandwidth channel for large transfers
            assertEquals(channel2, selected);
        }
    
        @Test
        void testAdaptiveStrategyMetadataOperation() throws Exception {
    Registered: Sun Sep 07 00:10:21 UTC 2025
    - Last Modified: Sat Aug 23 05:11:12 UTC 2025
    - 7.7K bytes
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  2. README.md

    OkHttp
    ======
    
    See the [project website][okhttp] for documentation and APIs.
    
    HTTP is the way modern applications network. It’s how we exchange data & media. Doing HTTP
    efficiently makes your stuff load faster and saves bandwidth.
    
    OkHttp is an HTTP client that’s efficient by default:
    
     * HTTP/2 support allows all requests to the same host to share a socket.
     * Connection pooling reduces request latency (if HTTP/2 isn’t available).
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Mon Jul 28 07:33:49 UTC 2025
    - 8.8K bytes
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  3. src/main/java/jcifs/internal/smb2/multichannel/ChannelLoadBalancer.java

            // Adaptive strategy based on message type and size
    
            if (isLargeTransfer(message)) {
                // For large transfers, prefer high-bandwidth channels
                ChannelInfo maxBandwidthChannel = null;
                int maxBandwidth = 0;
                for (ChannelInfo channel : channels) {
                    int linkSpeed = channel.getRemoteInterface().getLinkSpeed();
    Registered: Sun Sep 07 00:10:21 UTC 2025
    - Last Modified: Sat Aug 30 05:58:03 UTC 2025
    - 8.2K bytes
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