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Results 1 - 10 of 163 for Coding (0.04 sec)

  1. cmd/erasure-coding.go

    				panic(err)
    			}
    			enc = e
    		})
    		return enc
    	}
    	return
    }
    
    // EncodeData encodes the given data and returns the erasure-coded data.
    // It returns an error if the erasure coding failed.
    func (e *Erasure) EncodeData(ctx context.Context, data []byte) ([][]byte, error) {
    	if len(data) == 0 {
    		return make([][]byte, e.dataBlocks+e.parityBlocks), nil
    	}
    	encoded, err := e.encoder().Split(data)
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Fri Aug 29 02:39:48 UTC 2025
    - 8.5K bytes
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  2. docs/erasure/storage-class/README.md

    MinIO server supports storage class in erasure coding mode. This allows configurable data and parity drives per object.
    
    This page is intended as a summary of MinIO Erasure Coding. For a more complete explanation, see <https://docs.min.io/community/minio-object-store/operations/concepts/erasure-coding.html>.
    
    ## Overview
    
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Tue Aug 12 18:20:36 UTC 2025
    - 5.9K bytes
    - Viewed (0)
  3. cmd/update-notifier.go

    	msgLine2Fmt := " Update: %s "
    
    	// Calculate length *without* color coding: with ANSI terminal
    	// color characters, the result is incorrect.
    	line1Length := len(fmt.Sprintf(msgLine1Fmt, newerThan))
    	line2Length := len(fmt.Sprintf(msgLine2Fmt, updateString))
    
    	// Populate lines with color coding.
    	line1InColor := fmt.Sprintf(msgLine1Fmt, color.YellowBold(newerThan))
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Sat Mar 09 03:07:08 UTC 2024
    - 3.6K bytes
    - Viewed (0)
  4. docs/integrations/veeam/README.md

    ```
    mc mb -l myminio/veeambackup
    ```
    
    > Object locking requires erasure coding enabled on the minio server. For more information see <https://docs.min.io/community/minio-object-store/operations/concepts/erasure-coding.html>.
    
    ### Add MinIO as an object store for Veeam
    
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Tue Aug 12 18:20:36 UTC 2025
    - 5.5K bytes
    - Viewed (0)
  5. PULL_REQUESTS_ETIQUETTE.md

    - **Engage Early**: Discuss complex changes in issues or Slack (https://slack.min.io) before coding.
    - **Be Responsive**: Address reviewer feedback promptly to keep PRs moving.
    - **Learn from Reviews**: Use feedback to improve future contributions.
    
    ## Resources
    
    - [MinIO Coding Standards](https://github.com/minio/minio/blob/master/CONTRIBUTING.md)
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Sun May 25 16:32:03 UTC 2025
    - 4.7K bytes
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  6. docs/distributed/README.md

    rot](https://github.com/minio/minio/blob/master/docs/erasure/README.md#what-is-bit-rot-protection) using [erasure code](https://docs.min.io/community/minio-object-store/operations/concepts/erasure-coding.html). As the minimum drives required for distributed MinIO is 2 (same as minimum drives required for erasure coding), erasure code automatically kicks in as you launch distributed MinIO.
    
    If one or more drives are offline at the start of a PutObject or NewMultipartUpload operation the object will...
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Tue Aug 12 18:20:36 UTC 2025
    - 8.9K bytes
    - Viewed (0)
  7. cmd/xl-storage-format-v1.go

    }
    
    // ErasureInfo holds erasure coding and bitrot related information.
    type ErasureInfo struct {
    	// Algorithm is the string representation of erasure-coding-algorithm
    	Algorithm string `json:"algorithm"`
    	// DataBlocks is the number of data blocks for erasure-coding
    	DataBlocks int `json:"data"`
    	// ParityBlocks is the number of parity blocks for erasure-coding
    	ParityBlocks int `json:"parity"`
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Tue Oct 22 15:30:50 UTC 2024
    - 8.4K bytes
    - Viewed (0)
  8. docs/distributed/DESIGN.md

    - Erasure coding used by MinIO is [Reed-Solomon](https://github.com/klauspost/reedsolomon) erasure coding scheme, which has a total shard maximum of 256 i.e 128 data and 128 parity. MinIO design goes beyond this limitation by doing some practical architecture choices.
    
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Wed Feb 26 09:25:50 UTC 2025
    - 8K bytes
    - Viewed (2)
  9. .editorconfig

    # EditorConfig helps developers define and maintain consistent
    # coding styles between different editors and IDEs
    # editorconfig.org
    
    root = true
    
    [*]
    
    indent_style = space
    indent_size = 4
    
    
    end_of_line = lf
    charset = utf-8
    trim_trailing_whitespace = true
    insert_final_newline = true
    
    # Markdown files sometimes need trailing whitespaces.
    [*.md]
    trim_trailing_whitespace = false
    
    [*.{yml,yaml}]
    indent_size = 2
    
    Registered: Wed Sep 10 11:36:15 UTC 2025
    - Last Modified: Tue Jan 28 15:35:13 UTC 2025
    - 555 bytes
    - Viewed (0)
  10. docs/sts/client-grants.py

    #!/usr/bin/env python
    # -*- coding: utf-8 -*-
    
    import logging
    
    import boto3
    from boto3.session import Session
    from botocore.session import get_session
    
    from client_grants import ClientGrantsCredentialProvider
    
    boto3.set_stream_logger('boto3.resources', logging.DEBUG)
    
    bc_session = get_session()
    bc_session.get_component('credential_provider').insert_before(
        'env',
        ClientGrantsCredentialProvider('NZLOOFRSluw9RfIkuHGqfk1HFp4a',
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Fri Apr 23 18:58:53 UTC 2021
    - 1.2K bytes
    - Viewed (0)
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