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.teamcity/src/main/kotlin/util/WarmupEc2Agent.kt
Registered: Wed Nov 06 11:36:14 UTC 2024 - Last Modified: Tue Dec 05 00:08:14 UTC 2023 - 1.2K bytes - Viewed (0) -
docs/extensions/s3zip/README.md
- `HeadObject` - `GetObject` - `ListObjectsV2` - If the ZIP file directory isn't located within the last 100MB the file will not be parsed. - A maximum of 100M inside a single zip is allowed. However, a reasonable limit of 100,000 files inside a single ZIP archive is recommended for best performance and memory usage trade-off. ## Content-Type
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Wed Apr 10 16:28:27 UTC 2024 - 3K bytes - Viewed (0) -
buildscripts/race.sh
#!/usr/bin/env bash set -e export GORACE="history_size=7" export MINIO_API_REQUESTS_MAX=10000 for d in $(go list ./...); do CGO_ENABLED=1 go test -v -race --timeout 100m "$d"
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Tue Jul 02 21:28:55 UTC 2024 - 184 bytes - Viewed (0) -
docs/bucket/replication/setup_2site_existing_replication.sh
echo "BUG: expected no missing entries after replication: $out" exit 1 fi ./mc cp /tmp/data/file_1.txt sitea/bucket/marker_new ./mc rm sitea/bucket/marker_new sleep 12s ## sleep for 12s idea is that we give 100ms per object. ./mc ls -r --versions sitea/bucket >/tmp/sitea.txt ./mc ls -r --versions siteb/bucket >/tmp/siteb.txt out=$(diff -qpruN /tmp/sitea.txt /tmp/siteb.txt) ret=$? if [ $ret -ne 0 ]; then
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Fri Sep 06 09:42:21 UTC 2024 - 5.6K bytes - Viewed (0) -
istioctl/pkg/cli/kubectl_factory.go
} var _ util.Factory = Factory{} // MakeKubeFactory turns a partial kubetl factory from CLIClient into a full util.Factory // This is done under istioctl/ to avoid excessive binary bloat in other packages; this pulls in around 10mb of // dependencies. var MakeKubeFactory = func(k kube.CLIClient) util.Factory { kf := k.UtilFactory() return Factory{ PartialFactory: kf, full: util.NewFactory(kf), }
Registered: Wed Nov 06 22:53:10 UTC 2024 - Last Modified: Fri Jun 09 18:17:49 UTC 2023 - 2K bytes - Viewed (0) -
internal/grid/grid.go
// this isn't abandoned if the channel is no longer being read from. func WriterToChannel(ctx context.Context, ch chan<- []byte) io.Writer { return &writerWrapper{ch: ch, ctx: ctx} } // bytesOrLength returns small (<=100b) byte slices as string, otherwise length. func bytesOrLength(b []byte) string { if len(b) > 100 { return fmt.Sprintf("%d bytes", len(b)) } return fmt.Sprint(b) }
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Mon Jul 29 18:10:04 UTC 2024 - 6.9K bytes - Viewed (0) -
internal/config/crypto_test.go
} } b.Run("1KB", func(b *testing.B) { benchmarkEncrypt(1*1024, b) }) b.Run("512KB", func(b *testing.B) { benchmarkEncrypt(512*1024, b) }) b.Run("1MB", func(b *testing.B) { benchmarkEncrypt(1024*1024, b) }) b.Run("10MB", func(b *testing.B) { benchmarkEncrypt(10*1024*1024, b) })
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Tue May 07 23:55:37 UTC 2024 - 3.2K bytes - Viewed (0) -
docs/compression/README.md
streaming compression due to its stability and performance. This algorithm is specifically optimized for machine generated content. Write throughput is typically at least 500MB/s per CPU core, and scales with the number of available CPU cores. Decompression speed is typically at least 1GB/s. This means that in cases where raw IO is below these numbers
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Mon Mar 11 11:55:34 UTC 2024 - 5.1K bytes - Viewed (0)