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Results 1 - 10 of 17 for _shards (0.16 sec)

  1. src/main/java/org/codelibs/fess/entity/PingResponse.java

        private static final String DELAYED_UNASSIGNED_SHARDS = "delayed_unassigned_shards";
        private static final String TASK_MAX_WAIT_TIME_IN_QUEUE_IN_MILLIS = "task_max_waiting_in_queue_millis";
        private static final String ACTIVE_SHARDS_PERCENT_AS_NUMBER = "active_shards_percent_as_number";
        private static final String ACTIVE_PRIMARY_SHARDS = "active_primary_shards";
        private static final String ACTIVE_SHARDS = "active_shards";
    Java
    - Registered: Mon May 06 08:04:11 GMT 2024
    - Last Modified: Thu Feb 22 01:37:57 GMT 2024
    - 5.9K bytes
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  2. docs/erasure/README.md

    code is a mathematical algorithm to reconstruct missing or corrupted data. MinIO uses Reed-Solomon code to shard objects into variable data and parity blocks. For example, in a 12 drive setup, an object can be sharded to a variable number of data and parity blocks across all the drives - ranging from six data and six parity blocks to ten data and two parity blocks.
    
    By default, MinIO shards the objects across N/2 data and N/2 parity drives. Though, you can use [storage classes](https://github...
    Plain Text
    - Registered: Sun May 05 19:28:20 GMT 2024
    - Last Modified: Thu Sep 29 04:28:45 GMT 2022
    - 4.1K bytes
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  3. cmd/erasure-decode.go

    				// Reading first time on this disk, hence the buffer needs to be allocated.
    				// Subsequent reads will reuse this buffer.
    				p.buf[bufIdx] = make([]byte, p.shardSize)
    			}
    			// For the last shard, the shardsize might be less than previous shard sizes.
    			// Hence the following statement ensures that the buffer size is reset to the right size.
    			p.buf[bufIdx] = p.buf[bufIdx][:p.shardSize]
    			n, err := rr.ReadAt(p.buf[bufIdx], p.offset)
    Go
    - Registered: Sun May 05 19:28:20 GMT 2024
    - Last Modified: Fri Apr 19 16:44:59 GMT 2024
    - 9.4K bytes
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  4. docs/debugging/hash-set/main.go

    	flag.StringVar(&deploymentID, "deployment-id", "", "MinIO deployment ID, obtained from 'format.json'")
    	flag.IntVar(&setCount, "set-count", 0, "Total set count")
    	flag.IntVar(&shards, "shards", 0, "Total shards count")
    	flag.BoolVar(&verbose, "v", false, "Display all objects")
    
    	flag.Parse()
    
    	if deploymentID == "" {
    		log.Fatalln("deployment ID is mandatory")
    	}
    
    	if setCount == 0 {
    Go
    - Registered: Sun May 05 19:28:20 GMT 2024
    - Last Modified: Mon Sep 19 18:05:16 GMT 2022
    - 3.7K bytes
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  5. docs/distributed/DESIGN.md

    - We limited the number of drives to 16 for erasure set because, erasure code shards more than 16 can become chatty and do not have any performance advantages. Additionally since 16 drive erasure set gives you tolerance of 8 drives per object by default which is plenty in any practical scenario.
    
    Plain Text
    - Registered: Sun May 05 19:28:20 GMT 2024
    - Last Modified: Tue Aug 15 23:04:20 GMT 2023
    - 8K bytes
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  6. docs/distributed/SIZING.md

    This will allow normal write operations to take place on systems that exceed the write tolerance.
    
    Plain Text
    - Registered: Sun May 05 19:28:20 GMT 2024
    - Last Modified: Tue Aug 15 23:04:20 GMT 2023
    - 3.9K bytes
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  7. cmd/erasure_test.go

    			if test.reconstructParity {
    				for j := range decoded {
    					if decoded[j] == nil {
    						t.Errorf("Test %d: failed to reconstruct shard %d", i, j)
    					}
    				}
    			} else {
    				for j := range decoded[:test.dataBlocks] {
    					if decoded[j] == nil {
    						t.Errorf("Test %d: failed to reconstruct data shard %d", i, j)
    					}
    				}
    			}
    
    			decodedData := new(bytes.Buffer)
    Go
    - Registered: Sun May 05 19:28:20 GMT 2024
    - Last Modified: Mon Jul 25 19:37:26 GMT 2022
    - 4.8K bytes
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  8. .gitignore

    # OSX leaves these everywhere on SMB shares
    ._*
    
    # OSX trash
    .DS_Store
    
    # Developers can store local stuff in dirs named __something
    __*
    
    # Eclipse files
    .classpath
    .project
    .settings/**
    
    # Files generated by JetBrains IDEs, e.g. IntelliJ IDEA
    .idea/
    *.iml
    
    # Vscode files
    .vscode
    
    # This is where the result of the go build goes
    /output*/
    /_output*/
    /_output
    
    # Emacs save files
    *~
    \#*\#
    Plain Text
    - Registered: Fri May 03 09:05:14 GMT 2024
    - Last Modified: Thu Feb 29 08:22:06 GMT 2024
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  9. mockwebserver-junit5/src/main/kotlin/mockwebserver3/junit5/internal/MockWebServerExtension.kt

    import org.junit.jupiter.api.extension.ParameterResolver
    
    /**
     * Runs MockWebServer for the duration of a single test method.
     *
     * Specifically while junit instances passes into test constructor
     * are typically shares amongst all tests, a fresh instance will be
     * received here. Use with @BeforeAll and @AfterAll, is not supported.
     *
     * There are 3 ids for instances
     * - The test instance default (passed into constructor)
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sun Feb 11 12:12:36 GMT 2024
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  10. guava-tests/test/com/google/common/collect/HashMultisetTest.java

        assertEquals(2, copy.size());
        assertSame(copy, copy.iterator().next().member);
      }
    
      /*
       * The behavior of toString() and iteration is tested by LinkedHashMultiset,
       * which shares a lot of code with HashMultiset and has deterministic
       * iteration order.
       */
    Java
    - Registered: Fri Apr 19 12:43:09 GMT 2024
    - Last Modified: Mon Feb 19 20:34:55 GMT 2024
    - 4.4K bytes
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