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Results 1 - 2 of 2 for DefaultCompression (0.27 sec)

  1. src/compress/gzip/gzip.go

    // the first call to Write, Flush, or Close.
    func NewWriter(w io.Writer) *Writer {
    	z, _ := NewWriterLevel(w, DefaultCompression)
    	return z
    }
    
    // NewWriterLevel is like [NewWriter] but specifies the compression level instead
    // of assuming [DefaultCompression].
    //
    // The compression level can be [DefaultCompression], [NoCompression], [HuffmanOnly]
    // or any integer value between [BestSpeed] and [BestCompression] inclusive.
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri Apr 26 13:32:40 UTC 2024
    - 6.2K bytes
    - Viewed (0)
  2. src/image/png/fuzz_test.go

    			return
    		}
    		if cfg.Width*cfg.Height > 1e6 {
    			return
    		}
    		img, typ, err := image.Decode(bytes.NewReader(b))
    		if err != nil || typ != "png" {
    			return
    		}
    		levels := []CompressionLevel{
    			DefaultCompression,
    			NoCompression,
    			BestSpeed,
    			BestCompression,
    		}
    		for _, l := range levels {
    			var w bytes.Buffer
    			e := &Encoder{CompressionLevel: l}
    			err = e.Encode(&w, img)
    			if err != nil {
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu Aug 03 15:56:27 UTC 2023
    - 1.6K bytes
    - Viewed (0)
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