Search Options

Results per page
Sort
Preferred Languages
Advance

Results 1 - 9 of 9 for tcp6 (0.12 sec)

  1. samples/unixdomainsockets/src/main/java/okhttp3/unixdomainsockets/UnixDomainSocketFactory.java

    import java.io.IOException;
    import java.net.InetAddress;
    import java.net.InetSocketAddress;
    import java.net.Socket;
    import javax.net.SocketFactory;
    import jnr.unixsocket.UnixSocketChannel;
    
    /** Impersonate TCP-style SocketFactory over UNIX domain sockets. */
    public final class UnixDomainSocketFactory extends SocketFactory {
      private final File path;
    
      public UnixDomainSocketFactory(File path) {
        this.path = path;
      }
    
    Java
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sun Dec 03 21:33:52 GMT 2023
    - 2.1K bytes
    - Viewed (0)
  2. okhttp/src/main/kotlin/okhttp3/internal/connection/FastFallbackExchangeFinder.kt

            if (connectResult == null) {
              connectResult = awaitTcpConnect(awaitTimeoutNanos, TimeUnit.NANOSECONDS) ?: continue
            }
    
            if (connectResult.isSuccess) {
              // We have a connected TCP connection. Cancel and defer the racing connects that all lost.
              cancelInFlightConnects()
    
              // Finish connecting. We won't have to if the winner is from the connection pool.
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Mon Jan 08 01:13:22 GMT 2024
    - 5.8K bytes
    - Viewed (0)
  3. samples/unixdomainsockets/src/main/java/okhttp3/unixdomainsockets/UnixDomainServerSocketFactory.java

    import javax.net.ServerSocketFactory;
    import jnr.unixsocket.UnixServerSocketChannel;
    import jnr.unixsocket.UnixSocketAddress;
    import jnr.unixsocket.UnixSocketChannel;
    
    /** Impersonate TCP-style ServerSocketFactory over UNIX domain sockets. */
    public final class UnixDomainServerSocketFactory extends ServerSocketFactory {
      private final File path;
    
      public UnixDomainServerSocketFactory(File path) {
    Java
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Tue Feb 12 16:33:52 GMT 2019
    - 3.1K bytes
    - Viewed (0)
  4. docs/contribute/concurrency.md

    Similarly, the reader thread must never block on writing because this can deadlock the connection. Consider a client and server that both violate this rule. If you get unlucky, they could fill up their TCP buffers (so that writes block) and then use their reader threads to write a frame. Nobody is reading on either end, and the buffers are never drained.
    
    #### Do-stuff-later pool
    
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sun Feb 06 16:35:36 GMT 2022
    - 7K bytes
    - Viewed (0)
  5. docs/features/connections.md

     * Don't start a new attempt until 250 ms after the most recent attempt was started.
     * Keep whichever TCP connection succeeds first and cancel all the others.
     * Race TCP only. Only attempt a TLS handshake on the winning TCP connection.
    
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Mon Feb 21 03:33:59 GMT 2022
    - 5.4K bytes
    - Viewed (0)
  6. okhttp/src/test/java/okhttp3/FakeRoutePlanner.kt

          check(connectState == ConnectState.READY)
          events += "plan $id TCP connecting..."
    
          taskFaker.sleep(tcpConnectDelayNanos)
    
          if (yieldBeforeTcpConnectReturns) {
            taskFaker.yield()
          }
    
          return when {
            tcpConnectThrowable != null -> {
              events += "plan $id TCP connect failed"
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Wed Apr 24 04:40:49 GMT 2024
    - 6.2K bytes
    - Viewed (0)
  7. samples/unixdomainsockets/src/main/java/okhttp3/unixdomainsockets/TunnelingUnixSocket.java

    import java.net.SocketAddress;
    import jnr.unixsocket.UnixSocket;
    import jnr.unixsocket.UnixSocketAddress;
    import jnr.unixsocket.UnixSocketChannel;
    
    /**
     * Subtype UNIX socket for a higher-fidelity impersonation of TCP sockets. This is named "tunneling"
     * because it assumes the ultimate destination has a hostname and port.
     */
    final class TunnelingUnixSocket extends UnixSocket {
      private final File path;
    Java
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Tue Feb 12 16:33:52 GMT 2019
    - 1.9K bytes
    - Viewed (1)
  8. okhttp/src/test/java/okhttp3/ProtocolTest.kt

        assertThat(get("h3")).isEqualTo(Protocol.HTTP_3)
        assertThat(get("h3-29")).isEqualTo(Protocol.HTTP_3)
      }
    
      @Test
      fun testGetUnknown() {
        assertThrows(IOException::class.java) { get("tcp") }
      }
    
      @Test
      fun testToString() {
        assertThat(Protocol.HTTP_1_0.toString()).isEqualTo("http/1.0")
        assertThat(Protocol.HTTP_1_1.toString()).isEqualTo("http/1.1")
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Thu Jan 04 05:32:07 GMT 2024
    - 1.9K bytes
    - Viewed (0)
  9. okhttp/src/main/kotlin/okhttp3/internal/connection/RoutePlanner.kt

     *     lookups) and attempt a new connection them. When failures occur, retries iterate the list of
     *     available routes.
     *
     * If the pool gains an eligible connection while DNS, TCP, or TLS work is in flight, this finder
     * will prefer pooled connections. Only pooled HTTP/2 connections are used for such de-duplication.
     *
     * It is possible to cancel the finding process by canceling its call.
     *
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Wed Dec 20 23:27:07 GMT 2023
    - 4.2K bytes
    - Viewed (0)
Back to top