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Results 1 - 10 of 19 for Mask (0.15 sec)

  1. okhttp/src/main/kotlin/okhttp3/internal/ws/WebSocketProtocol.kt

      internal const val B0_FLAG_RSV3 = 16
    
      /** Byte 0 mask for the frame opcode. */
      internal const val B0_MASK_OPCODE = 15
    
      /** Flag in the opcode which indicates a control frame. */
      internal const val OPCODE_FLAG_CONTROL = 8
    
      /**
       * Byte 1 flag for whether the payload data is masked.
       *
       * If this flag is set, the next four
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  2. okhttp-idna-mapping-table/src/main/kotlin/okhttp3/internal/idn/MappingTables.kt

        TYPE_DISALLOWED -> TYPE_DISALLOWED
    
        else -> error("unexpected type: $type")
      }
    }
    
    internal infix fun Byte.and(mask: Int): Int = toInt() and mask
    
    internal infix fun Short.and(mask: Int): Int = toInt() and mask
    
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  3. okhttp/src/main/kotlin/okhttp3/Dns.kt

       */
      @Throws(UnknownHostException::class)
      fun lookup(hostname: String): List<InetAddress>
    
      companion object {
        /**
         * A DNS that uses [InetAddress.getAllByName] to ask the underlying operating system to
         * lookup IP addresses. Most custom [Dns] implementations should delegate to this instance.
         */
        @JvmField
        val SYSTEM: Dns = DnsSystem()
    
        private class DnsSystem : Dns {
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  4. mockwebserver/README.md

      server.enqueue(new MockResponse().setBody("sup, bra?"));
      server.enqueue(new MockResponse().setBody("yo dog"));
    
      // Start the server.
      server.start();
    
      // Ask the server for its URL. You'll need this to make HTTP requests.
      HttpUrl baseUrl = server.url("/v1/chat/");
    
      // Exercise your application code, which should make those HTTP requests.
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  5. okhttp/src/main/kotlin/okhttp3/internal/ws/WebSocketWriter.kt

    import java.io.IOException
    import java.util.Random
    import okhttp3.internal.ws.WebSocketProtocol.B0_FLAG_FIN
    import okhttp3.internal.ws.WebSocketProtocol.B0_FLAG_RSV1
    import okhttp3.internal.ws.WebSocketProtocol.B1_FLAG_MASK
    import okhttp3.internal.ws.WebSocketProtocol.OPCODE_CONTROL_CLOSE
    import okhttp3.internal.ws.WebSocketProtocol.OPCODE_CONTROL_PING
    import okhttp3.internal.ws.WebSocketProtocol.OPCODE_CONTROL_PONG
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  6. okhttp/src/main/kotlin/okhttp3/internal/concurrent/Task.kt

     *
     * Recurrence
     * ----------
     *
     * Tasks control their recurrence schedule. The [runOnce] function returns -1L to signify that the
     * task should not be executed again. Otherwise it returns a delay until the next execution.
     *
     * A task has at most one next execution. If the same task instance is scheduled multiple times, the
     * earliest one wins. This applies to both executions scheduled with [TaskRunner.Queue.schedule] and
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  7. okhttp/src/main/kotlin/okhttp3/internal/concurrent/TaskQueue.kt

       * is running when that time is reached, that task is allowed to complete before this task is
       * started. Similarly the task will be delayed if the host lacks compute resources.
       *
       * @throws RejectedExecutionException if the queue is shut down and the task is not cancelable.
       */
      fun schedule(
        task: Task,
        delayNanos: Long = 0L,
      ) {
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  8. okhttp/src/main/kotlin/okhttp3/internal/connection/FastFallbackExchangeFinder.kt

    import java.io.IOException
    import java.util.concurrent.CopyOnWriteArrayList
    import java.util.concurrent.LinkedBlockingDeque
    import java.util.concurrent.TimeUnit
    import okhttp3.internal.concurrent.Task
    import okhttp3.internal.concurrent.TaskRunner
    import okhttp3.internal.connection.RoutePlanner.ConnectResult
    import okhttp3.internal.connection.RoutePlanner.Plan
    import okhttp3.internal.okHttpName
    
    /**
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  9. docs/releasing.md

    Releasing
    =========
    
    ### Prerequisite: Sonatype (Maven Central) Account
    
    Create an account on the [Sonatype issues site][sonatype_issues]. Ask an existing publisher to open
    an issue requesting publishing permissions for `com.squareup` projects.
    
    
    Cutting a Release
    -----------------
    
    1. Update `CHANGELOG.md`.
    
    2. Set versions:
    
        ```
        export RELEASE_VERSION=X.Y.Z
        export NEXT_VERSION=X.Y.Z-SNAPSHOT
        ```
    
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  10. docs/contribute/concurrency.md

    #### Blocking APIs
    
    Blocking APIs are convenient because you get top-to-bottom procedural code without indirection. Network calls work like regular method calls: ask for data and it is returned. If the request fails, you get a stacktrace right where the call was made.
    
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