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Results 1 - 6 of 6 for tcp (0.11 sec)

  1. docs/features/connections.md

     * Don't start a new attempt until 250 ms after the most recent attempt was started.
     * Keep whichever TCP connection succeeds first and cancel all the others.
     * Race TCP only. Only attempt a TLS handshake on the winning TCP connection.
    
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    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Mon Feb 21 03:33:59 GMT 2022
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  2. okhttp/src/test/java/okhttp3/FakeRoutePlanner.kt

          check(connectState == ConnectState.READY)
          events += "plan $id TCP connecting..."
    
          taskFaker.sleep(tcpConnectDelayNanos)
    
          if (yieldBeforeTcpConnectReturns) {
            taskFaker.yield()
          }
    
          return when {
            tcpConnectThrowable != null -> {
              events += "plan $id TCP connect failed"
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    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Wed Apr 24 04:40:49 GMT 2024
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  3. okhttp/src/main/kotlin/okhttp3/internal/connection/FastFallbackExchangeFinder.kt

            if (connectResult == null) {
              connectResult = awaitTcpConnect(awaitTimeoutNanos, TimeUnit.NANOSECONDS) ?: continue
            }
    
            if (connectResult.isSuccess) {
              // We have a connected TCP connection. Cancel and defer the racing connects that all lost.
              cancelInFlightConnects()
    
              // Finish connecting. We won't have to if the winner is from the connection pool.
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    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Mon Jan 08 01:13:22 GMT 2024
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  4. okhttp/src/test/java/okhttp3/ProtocolTest.kt

        assertThat(get("h3")).isEqualTo(Protocol.HTTP_3)
        assertThat(get("h3-29")).isEqualTo(Protocol.HTTP_3)
      }
    
      @Test
      fun testGetUnknown() {
        assertThrows(IOException::class.java) { get("tcp") }
      }
    
      @Test
      fun testToString() {
        assertThat(Protocol.HTTP_1_0.toString()).isEqualTo("http/1.0")
        assertThat(Protocol.HTTP_1_1.toString()).isEqualTo("http/1.1")
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    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Thu Jan 04 05:32:07 GMT 2024
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  5. docs/contribute/concurrency.md

    Similarly, the reader thread must never block on writing because this can deadlock the connection. Consider a client and server that both violate this rule. If you get unlucky, they could fill up their TCP buffers (so that writes block) and then use their reader threads to write a frame. Nobody is reading on either end, and the buffers are never drained.
    
    #### Do-stuff-later pool
    
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    - Last Modified: Sun Feb 06 16:35:36 GMT 2022
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  6. okhttp/src/main/kotlin/okhttp3/internal/connection/RoutePlanner.kt

     *     lookups) and attempt a new connection them. When failures occur, retries iterate the list of
     *     available routes.
     *
     * If the pool gains an eligible connection while DNS, TCP, or TLS work is in flight, this finder
     * will prefer pooled connections. Only pooled HTTP/2 connections are used for such de-duplication.
     *
     * It is possible to cancel the finding process by canceling its call.
     *
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    - Last Modified: Wed Dec 20 23:27:07 GMT 2023
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