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  1. .teamcity/src/main/kotlin/common/CommonExtensions.kt

        // US region agents have name "EC2-XXX"
        doesNotContain("teamcity.agent.name", "EC2")
    }
    
    /**
     * We have some "shared" host where a Linux build agent and a Windows build agent
     * both run on the same bare metal. Some builds require exclusive access to the
     * hardware resources (e.g. performance test).
     */
    fun Requirements.requiresNotSharedHost() {
        doesNotContain("agent.host.type", "shared")
    }
    
    /**
    Registered: Wed Sep 10 11:36:15 UTC 2025
    - Last Modified: Wed Sep 10 01:37:13 UTC 2025
    - 15K bytes
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  2. tensorflow/c/c_api_function.cc

                 : absl::OkStatus();
    }
    
    // Converts `ninputs` and `inputs` into `inputs_tensors` and `input_nodes` and
    // does various checks while doing so. `input_nodes` will contain the same
    // information as input_tensors just in a different structure to make
    // following processing easier. TODO(iga): Simplify this nested structure.
    absl::Status ProcessInputs(
    Registered: Tue Sep 09 12:39:10 UTC 2025
    - Last Modified: Sat Oct 12 16:27:48 UTC 2024
    - 13.7K bytes
    - Viewed (0)
  3. android/guava/src/com/google/common/io/ByteSource.java

       *
       * <p>If {@link CharSource#asByteSource} is called on the returned source with the same charset,
       * the default implementation of this method will ensure that the original {@code ByteSource} is
       * returned, rather than round-trip encoding. Subclasses that override this method should behave
       * the same way.
       */
      public CharSource asCharSource(Charset charset) {
        return new AsCharSource(charset);
      }
    
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Mar 20 20:55:20 UTC 2025
    - 25.7K bytes
    - Viewed (0)
  4. docs/pt/docs/virtual-environments.md

    # Ambientes Virtuais
    
    Ao trabalhar em projetos Python, você provavelmente deve usar um **ambiente virtual** (ou um mecanismo similar) para isolar os pacotes que você instala para cada projeto.
    
    /// info | Informação
    
    Se você já sabe sobre ambientes virtuais, como criá-los e usá-los, talvez seja melhor pular esta seção. 🤓
    
    ///
    
    /// tip | Dica
    
    Um **ambiente virtual** é diferente de uma **variável de ambiente**.
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sat Nov 09 16:39:20 UTC 2024
    - 22.6K bytes
    - Viewed (0)
  5. src/test/java/org/codelibs/fess/annotation/SecuredTest.java

            String[] roles2 = secured.value();
    
            // Different array instances should be returned
            assertNotSame(roles1, roles2);
    
            // But values should be the same
            assertEquals(roles1.length, roles2.length);
            for (int i = 0; i < roles1.length; i++) {
                assertEquals(roles1[i], roles2[i]);
            }
        }
    
        // Test annotation with duplicate roles
    Registered: Thu Sep 04 12:52:25 UTC 2025
    - Last Modified: Tue Aug 19 14:09:36 UTC 2025
    - 15.2K bytes
    - Viewed (0)
  6. android/guava-testlib/test/com/google/common/testing/EqualsTesterTest.java

        } catch (AssertionFailedError e) {
          assertErrorMessage(e, "foo [group 1, item 1] must be Object#equals to bar [group 1, item 2]");
          return;
        }
        fail("should failed because of unequal objects in the same equality group");
      }
    
      public void testTransitivityBrokenAcrossEqualityGroups() {
        EqualsTester tester =
            new EqualsTester()
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Wed May 14 19:40:47 UTC 2025
    - 13.1K bytes
    - Viewed (0)
  7. android/guava/src/com/google/common/collect/RangeSet.java

       *     operation
       * @since 21.0
       */
      void removeAll(Iterable<Range<C>> ranges);
    
      // Object methods
    
      /**
       * Returns {@code true} if {@code obj} is another {@code RangeSet} that contains the same ranges
       * according to {@link Range#equals(Object)}.
       */
      @Override
      boolean equals(@Nullable Object obj);
    
      /** Returns {@code asRanges().hashCode()}. */
      @Override
      int hashCode();
    
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Mon Mar 17 20:26:29 UTC 2025
    - 9.8K bytes
    - Viewed (0)
  8. src/test/java/jcifs/smb/DirFileEntryEnumIterator2Test.java

        void setup() {
            // Tree handle lifecycle and config
            lenient().when(tree.acquire()).thenReturn(tree);
            lenient().when(tree.isConnected()).thenReturn(true);
    
            // CIFS context returns same config to build responses during initResponse
            lenient().when(cifsContext.getConfig()).thenReturn(config);
        }
    
        @AfterEach
        void teardown() {
            // No global state to reset beyond mocks
        }
    
    Registered: Sun Sep 07 00:10:21 UTC 2025
    - Last Modified: Thu Aug 14 05:31:44 UTC 2025
    - 13.7K bytes
    - Viewed (0)
  9. docs/pt/docs/tutorial/path-params.md

    ## Pydantic
    
    Toda a validação de dados é feita por baixo dos panos pelo <a href="https://docs.pydantic.dev/" class="external-link" target="_blank">Pydantic</a>, então você tem todos os benefícios disso. E assim você sabe que está em boas mãos.
    
    Você pode usar as mesmas declarações de tipo com `str`, `float`, `bool` e muitos outros tipos complexos de dados.
    
    Vamos explorar muitos destes tipos nos próximos capítulos do tutorial.
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Mon Nov 18 02:25:44 UTC 2024
    - 9.6K bytes
    - Viewed (0)
  10. docs/es/docs/tutorial/dependencies/index.md

    /// check | Revisa
    
    Nota que no tienes que crear una clase especial y pasarla en algún lugar a **FastAPI** para "registrarla" o algo similar.
    
    Solo la pasas a `Depends` y **FastAPI** sabe cómo hacer el resto.
    
    ///
    
    ## Compartir dependencias `Annotated`
    
    En los ejemplos anteriores, ves que hay un poquito de **duplicación de código**.
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Mon Dec 30 18:26:57 UTC 2024
    - 9.7K bytes
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